Sun, 20 Mar 2016 04:50:20 -0600
- Updated 'Cabletray'
Fixed up specular and diffuse slightly
Not finialized still, but good enough for now.
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/plaster/cleanplaster_blue" | |
4 | "$bumpmap" "glitchvid/plaster/plaster_normalmap" | |
5 | "$envmap" "env_cubemap" | |
6 | "$normalmapalphaenvmapmask" 1 | |
7 | "$envmaptint" "[ 0.25 0.26 0.28 ]" | |
8 | "$reflectivity" "{0 348 510}" // this value is doubled | |
9 | "$surfaceprop" "plaster" | |
10 | //"$detail" "glitchvid/detail/plaster_detail_lrg" | |
11 | "$detailscale" "7" | |
12 | } |