Sun, 20 Mar 2016 04:50:20 -0600
- Updated 'Cabletray'
Fixed up specular and diffuse slightly
Not finialized still, but good enough for now.
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/plaster/95white_plaster" | |
4 | "$bumpmap" "glitchvid/plaster/plaster_normalmap" | |
5 | "$envmap" "env_cubemap" | |
6 | "$normalmapalphaenvmapmask" 1 | |
7 | "$envmaptint" "[ 0.25 0.25 0.25 ]" | |
8 | "$surfaceprop" "plaster" | |
9 | "$color" "{198 198 198}" // Lets just hacky this on here :^) | |
10 | //"$detail" "detail_dense\grainy_plaster_dense" | |
11 | //"$detailscale" 1.2 | |
12 | //"$detailblendfactor" "1" | |
13 | //"$detailblendmode" "0" | |
14 | } |