Wed, 20 Apr 2016 10:43:08 -0600
- Fix incorrect material path in lights
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/plaster/cleanplaster_orange" | |
4 | "$bumpmap" "glitchvid/plaster/plaster_normalmap" | |
5 | "$envmap" "env_cubemap" | |
6 | "$normalmapalphaenvmapmask" 1 | |
7 | "$envmaptint" "{204 68 30}" | |
8 | "$reflectivity" "{382 166 0}" // this value is doubled | |
9 | "$surfaceprop" "plaster" | |
10 | //"$detail" "glitchvid/detail/plaster_detail_lrg" | |
11 | "$detailscale" "7" | |
12 | } |