Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
83
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
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1 | "LightmappedGeneric" |
0 | 2 | { |
83
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
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changeset
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3 | "$basetexture" "glitchvid/glass/glass_edge_basemat_diffuse" |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
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changeset
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4 | "$envmap" "env_cubemap" |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
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5 | "$surfaceprop" "glass" |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
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6 | "$nocull" 1 |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
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7 | "$basealphaenvmapmask" 1 |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
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8 | "$alpha" 0.7 |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
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9 | "$normalmap" "glitchvid/glass/glass_edge_114_nrm" |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
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10 | "%tooltexture" "glitchvid/glass/glass_edge_114_nrm" |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
|
11 | } |
0afa3133ea0b
- Remove refracting glass edges
Glitchvid <Glitchvid@glitchvid.com>
parents:
0
diff
changeset
|
12 |