Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
0 | 1 | "Refract" |
2 | { | |
3 | "$normalmap" "glitchvid\glass\prismatic_diffuser_normal" | |
4 | "$bluramount" "1" | |
5 | "$refractamount" "0.04" | |
6 | "$refracttint" "{184 184 184}" | |
7 | "$envmap" "env_cubemap" | |
8 | "$surfaceprop" "glass" | |
9 | } | |
10 |