Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
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d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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1 | "VertexlitGeneric" |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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2 | { |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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3 | "$basetexture" "models\props\de_inferno\largebushg" |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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4 | "$alphatest" "1" |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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5 | "$nocull" "1" |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
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changeset
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6 | "$model" "1" |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
diff
changeset
|
7 | |
d9f32e2f4d5c
- Include vertexlit converted Inferno materials
Glitchvid <Glitchvid@glitchvid.com>
parents:
diff
changeset
|
8 | } |