Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
39 | 1 | "VertexlitGeneric" |
2 | { | |
3 | "$basetexture" "models/props/foreguard/ceiling/ceilingvent01_diffuse" | |
4 | "$basealphaenvmapmask" "1" | |
5 | "$model" 1 | |
6 | $envmap env_cubemap | |
7 | $envmaptint "[1 1 1]" | |
8 | $detail "glitchvid/detail/metal_scratches_detail" | |
9 | $detailscale "2.5" | |
10 | } |