Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
55 | 1 | "VertexlitGeneric" |
2 | { | |
3 | "$basetexture" "models/props/foreguard/tables/sidetable01_diffuse" | |
4 | "$model" "1" | |
5 | "$envmap" "env_cubemap" | |
6 | "$basealphaenvmapmask" "1" | |
7 | "$envmaptint" "[.5 .5 .5]" | |
8 | "$detail" "glitchvid/detail/metal_scratches_detail" | |
9 | "$detailscale" "8" | |
10 | "$detailblendfactor" ".5" | |
11 | } |