1 patch |
1 "LightmappedGeneric" |
2 { |
2 { |
3 include "materials/glitchvid/glass/glass_edge_basemat.vmt" |
3 "$basetexture" "glitchvid/glass/glass_edge_basemat_diffuse" |
4 insert |
4 "$envmap" "env_cubemap" |
5 { |
5 "$surfaceprop" "glass" |
6 "$normalmap" "glitchvid/glass/glass_edge_114_nrm" |
6 "$nocull" 1 |
7 "%tooltexture" "glitchvid/glass/glass_edge_114_nrm" |
7 "$basealphaenvmapmask" 1 |
8 } |
8 "$alpha" 0.7 |
|
9 "$normalmap" "glitchvid/glass/glass_edge_114_nrm" |
|
10 "%tooltexture" "glitchvid/glass/glass_edge_114_nrm" |
9 } |
11 } |
|
12 |