materials/glitchvid/plaster/raw/15_black_plaster.txt

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1 "LightmappedGeneric"
2 {
3 "$basetexture" "plaster/alb_plaster_rough1"
4 "$bumpmap" "plaster/ssb_plaster_rough1"
5 "$ssbump " "1"
6 "$envmap" "env_cubemap"
7 "$normalmapalphaenvmapmask" 1
8 //"$envmaptint" "[0.55, 0.543, 0.520]"
9 "$surfaceprop" "plaster"
10 //"$detail" "detail_dense\grainy_plaster_dense"
11 //"$detailscale" 1.2
12 //"$detailblendfactor" "1"
13 //"$detailblendmode" "0"
14 }

mercurial