Thu, 05 May 2016 21:31:38 -0600
- Significant clean up of cleanplaster
Moves to a modular patch system, much easier to work with
- Add new plaster detail texture
- Add new metal detail texture
"LightmappedGeneric" { "$basetexture" "glitchvid/plaster/75white_plaster" "$bumpmap" "glitchvid/plaster/plaster_normalmap" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.25 0.25 0.25 ]" "$envmapcontrast" 0.2 "$envmapsaturation" 1 "$surfaceprop" "plaster" //"$detail" "detail_dense\grainy_plaster_dense" //"$detailscale" 1.2 //"$detailblendfactor" "1" //"$detailblendmode" "0" }