Sun, 20 Mar 2016 04:50:20 -0600
- Updated 'Cabletray'
Fixed up specular and diffuse slightly
Not finialized still, but good enough for now.
"LightmappedGeneric" { "$basetexture" "glitchvid/plaster/cleanplaster_black" "$bumpmap" "glitchvid/plaster/plaster_normalmap" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.15 0.15 0.15 ]" "$envmapcontrast" 0.5 "$envmapsaturation" 1 $reflectivity "[-0.05 -0.05 -0.05]" "$surfaceprop" "plaster" // "$detail" "glitchvid/detail/plaster_detail_lrg" "$detailscale" "7" }