Wed, 20 Apr 2016 10:43:08 -0600
- Fix incorrect material path in lights
"LightmappedGeneric" { "$basetexture" "glitchvid/plaster/cleanplaster_black" "$bumpmap" "glitchvid/plaster/plaster_normalmap" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.15 0.15 0.15 ]" "$envmapcontrast" 0.5 "$envmapsaturation" 1 $reflectivity "[-0.05 -0.05 -0.05]" "$surfaceprop" "plaster" // "$detail" "glitchvid/detail/plaster_detail_lrg" "$detailscale" "7" }