materials/glitchvid/glass/prismatic_diffuser_normal.vmt@6b5181235cf6
materials/glitchvid/glass/prismatic_diffuser_normal.vmt
Thu, 21 Apr 2016 10:52:41 -0600
- author
- glitchvid
- date
- Thu, 21 Apr 2016 10:52:41 -0600
- changeset 17
- 6b5181235cf6
- parent 0
-
a5ee9df947f6
- permissions
- -rw-r--r--
- Add missing glass texture
This is essential for the map, it was missing before
"Refract"
{
"$normalmap" "glitchvid\glass\prismatic_diffuser_normal"
"$bluramount" "1"
"$refractamount" "0.04"
"$refracttint" "{184 184 184}"
"$envmap" "env_cubemap"
"$surfaceprop" "glass"
}