materials/glitchvid/ceiling/ceilingtile02b.vmt@7f7100b30ba2
materials/glitchvid/ceiling/ceilingtile02b.vmt
Fri, 18 Mar 2016 01:44:15 -0600
- author
- glitchvid
- date
- Fri, 18 Mar 2016 01:44:15 -0600
- changeset 4
- 7f7100b30ba2
- parent 0
-
a5ee9df947f6
- child 58
-
8d6c578d6676
- permissions
- -rw-r--r--
+ Updated nicetile02 assets
Brought in newer version from UE4 project file
Still need to do nicetile01, create alternate diffuse colors.
"LightmappedGeneric"
{
"$basetexture" "glitchvid/ceiling/ceilingtile02b"
"$bumpmap" "glitchvid/ceiling/ceilingtile02b_nrm"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmaptint" "[ 0.25 0.25 0.25 ]"
"$surfaceprop" "paper"
}