Sun, 20 Mar 2016 03:51:17 -0600
- Updated 'Cabletray'
Further progress on metal/cabletray. Includes,
Metal texture instead of placeholder
Baked normal in xnrm, -y tangent.
Probably not finished with this.
"LightmappedGeneric" { "$basetexture" "glitchvid/linol/lin_solid_white" "$bumpmap" "glitchvid/linol/lin_shared_normalmap" // "$nodiffusebumplighting" "1" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 //Curly Brackets for goddamn standard 0-255 RGB color. none of that decimal shit here, fuck off. // Hi me from the past, decimals are awesome "$envmaptint" "[ 1 1 1 ]" "$envmapsaturation" "0" "$surfaceprop" "tile" }