Tue, 16 Aug 2016 16:30:43 -0600
- Add Sidetable 01
- Add Sidetable 02
- Add Sidetable 02 Glass
- Change debug textures on railings to proper diffuse
- Raise envmap saturation on nicetile02_white
- Remove unused spiral metal material
"VertexlitGeneric" { "$basetexture" "models/props/foreguard/railings/metalrail8u_diffuse" // Dirty Option // "$basetexture" "models/props/foreguard/railings/metalrail_longstair_diffuse" // "$basetexturetransform" "center .5 .5 scale 1 1 rotate 90 translate 0 0" "$basealphaenvmapmask" "1" "$model" 1 $envmap env_cubemap $envmaptint "[1 1 1]" $detail "glitchvid/detail/metal_scratches_detail" $detailscale "2.5" }