Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
"LightmappedGeneric" { "$basetexture" "glitchvid/carpet/carpet_tiles_grey02_diffuse" "$basetexturetransform" "center .5 .5 scale .5 .5 rotate 0 translate 0 0" "$bumpmap" "glitchvid/carpet/noisy_carpet_normal" "$surfaceprop" "carpet" "$detail" "glitchvid/detail/detailcarpetfibers" "$detailscale" "2" }