changelog
- Sun, 03 Jul 2016 23:59:06 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 03 Jul 2016 23:59:06 -0600] rev 30
- - Fix metal rail consistancy
- Update Metalrail64u_oneend to proper metal material, resize physmodel
- Update metalrail54tall to proper metal material, fix model to fit style
- Update railbracket to proper metal material
- Update metalrail90dsharp to have diffuse, and proper metal material
- Fix metalrail 90dsharp to align to grid
- Update metalrail96 to use correct collision
also fix to proper metal material
- Wed, 22 Jun 2016 23:03:38 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 23:03:38 -0600] rev 29
- - Merge with RecurFix
- Wed, 22 Jun 2016 23:02:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 23:02:27 -0600] rev 28
- - Remove notooltexture completely
The workaround doesn't work, it causes textures to be hidden anyway
So instead we'll just deal with having the base in the hammer view.
- Wed, 22 Jun 2016 17:44:07 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 17:44:07 -0600] rev 27
- - Fix VBSP recusion error