changelog
- Thu, 05 May 2016 22:19:21 -0600
- by glitchvid [Thu, 05 May 2016 22:19:21 -0600] rev 24
- - Add woodcrack detail texture
- Add detail to affected materials
- Optimize detailcarpetfiber texture
- Thu, 05 May 2016 21:31:38 -0600
- by glitchvid [Thu, 05 May 2016 21:31:38 -0600] rev 23
- - Significant clean up of cleanplaster
Moves to a modular patch system, much easier to work with
- Add new plaster detail texture
- Add new metal detail texture
- Thu, 28 Apr 2016 19:04:57 -0600
- by glitchvid [Thu, 28 Apr 2016 19:04:57 -0600] rev 22
- - Update nicetile02 asset
Adds more micro-detail
- Thu, 28 Apr 2016 18:50:02 -0600
- by glitchvid [Thu, 28 Apr 2016 18:50:02 -0600] rev 21
- - Update nicetile01 asset
Now in-line with nicetile02
- Fri, 22 Apr 2016 03:32:34 -0600
- by glitchvid [Fri, 22 Apr 2016 03:32:34 -0600] rev 20
- - Add missing grass texture
- Thu, 21 Apr 2016 11:37:05 -0600
- by glitchvid [Thu, 21 Apr 2016 11:37:05 -0600] rev 19
- - Remove unneded plaster materials
- Thu, 21 Apr 2016 11:30:09 -0600
- by glitchvid [Thu, 21 Apr 2016 11:30:09 -0600] rev 18
- - Remove placeholder content
- Thu, 21 Apr 2016 10:52:41 -0600
- by glitchvid [Thu, 21 Apr 2016 10:52:41 -0600] rev 17
- - Add missing glass texture
This is essential for the map, it was missing before
- Thu, 21 Apr 2016 08:18:05 -0600
- by glitchvid [Thu, 21 Apr 2016 08:18:05 -0600] rev 16
- - Fix .raw file
- Wed, 20 Apr 2016 20:45:27 -0600
- by glitchvid [Wed, 20 Apr 2016 20:45:27 -0600] rev 15
- - Update modernbench02 textures
Edge wear, lighter metal, wood still needs overhaul
- Wed, 20 Apr 2016 11:25:12 -0600
- by glitchvid [Wed, 20 Apr 2016 11:25:12 -0600] rev 14
- - Add carpet tile texture
- Update carpet detail texture
- Wed, 20 Apr 2016 10:43:08 -0600
- by glitchvid [Wed, 20 Apr 2016 10:43:08 -0600] rev 13
- - Fix incorrect material path in lights