changelog
- Tue, 27 Sep 2016 20:27:43 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 20:27:43 -0600] rev 60
- - Modified envmap tint
- Sat, 24 Sep 2016 22:42:30 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Sep 2016 22:42:30 -0600] rev 59
- - Fix envmap on plaster in VBSP compiles
- Fri, 23 Sep 2016 22:42:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 23 Sep 2016 22:42:09 -0600] rev 58
- - Fix material envmaptint whitespace delimiters
- Fix material envmaptint spacing
- Fix material double $model instances
- Tue, 13 Sep 2016 14:54:07 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 13 Sep 2016 14:54:07 -0600] rev 57
- - Fix sidetable01, sidetable02 collision models
No longer flip over when placed on ground
- Tue, 16 Aug 2016 17:26:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 17:26:50 -0600] rev 56
- Moved tag Steam-Current to changeset afdd9ffe1777 (from changeset 914027ad6184)
- Tue, 16 Aug 2016 16:30:43 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 16:30:43 -0600] rev 55
- - Add Sidetable 01
- Add Sidetable 02
- Add Sidetable 02 Glass
- Change debug textures on railings to proper diffuse
- Raise envmap saturation on nicetile02_white
- Remove unused spiral metal material