Mon, 13 Mar 2017 13:56:48 -0600
- Fix motiondetector01 origin
- Add glasspane_centerline_dark
- Add metalside01
- Add misc experimental skydome
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/materials/glitchvid/glass/glasspane_centerline_dark.vmt Mon Mar 13 13:56:48 2017 -0600 @@ -0,0 +1,14 @@ +LightmappedGeneric +{ + "$basetexture" "glitchvid/glass/glasspane_centerline_dark_diffuse" +// "$basetexturetransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" + "$envmapmask" "glitchvid/glass/glasspane_centerline_specular" +// "$envmapmasktransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" + "$detail" "glitchvid/detail/glass_detail" + "$detailscale" "8" + "$detailblendfactor" "1" +// Scale in hammer, else you get rendering artifacts in editor + "$surfaceprop" "glass" + "$translucent" "1" + "$envmap" "env_cubemap" +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/materials/glitchvid/metal/metalside01.vmt Mon Mar 13 13:56:48 2017 -0600 @@ -0,0 +1,9 @@ +"LightmappedGeneric" +{ + "$basetexture" "glitchvid/metal/metalside01_diffuse" + "$bumpmap" "glitchvid/metal/metalside01_normal" + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" 1 + "$envmaptint" "[ 1 1 1 ]" + "$surfaceprop" "metal" +}