Thu, 05 May 2016 22:19:21 -0600
- Add woodcrack detail texture
- Add detail to affected materials
- Optimize detailcarpetfiber texture
--- a/materials/glitchvid/metal/stairmetaledge.vmt Thu May 05 21:31:38 2016 -0600 +++ b/materials/glitchvid/metal/stairmetaledge.vmt Thu May 05 22:19:21 2016 -0600 @@ -8,4 +8,6 @@ "$surfaceprop" "metal" "%tooltexture" "glitchvid/metal/stairmetaledge_tool" "$envmapcontrast" "0.1" + "$detail" "glitchvid/detail/metal_scratches_detail" + "$detailscale" "1" }
--- a/materials/glitchvid/wood/nicewood_roughfinish_med.vmt Thu May 05 21:31:38 2016 -0600 +++ b/materials/glitchvid/wood/nicewood_roughfinish_med.vmt Thu May 05 22:19:21 2016 -0600 @@ -9,8 +9,8 @@ "$envmapcontrast" 0.4 "$envmapsaturation" 1 "$surfaceprop" "wood" - //"$detail" "detail_dense\grainy_plaster_dense" - //"$detailscale" 1.2 - //"$detailblendfactor" "1" - //"$detailblendmode" "0" + "$detail" "glitchvid/detail/woodcrackdetail" + "$detailscale" 8 + "$detailblendfactor" "0.5" + } \ No newline at end of file
--- a/materials/models/props/foreguard/railings/metalrail_longstair.vmt Thu May 05 21:31:38 2016 -0600 +++ b/materials/models/props/foreguard/railings/metalrail_longstair.vmt Thu May 05 22:19:21 2016 -0600 @@ -5,4 +5,6 @@ "$model" 1 $envmap env_cubemap $envmaptint "[1 1 1]" + $detail "glitchvid/detail/metal_scratches_detail" + $detailscale "2.5" }