ttt_canvas.log

Wed, 06 Jul 2016 21:57:00 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Wed, 06 Jul 2016 21:57:00 -0600
branch
wip
changeset 95
667bef267781
parent 70
c21c1e421c7c
child 118
efb707517746
permissions
-rw-r--r--

- Add blocking doors
- Add lower hallway offices
- Remove unclean geo
- Remove unseen offices in collab spaces area
- Clean up outside area near round corner

14
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2 ================== VVIS ==================
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7 6 threads
59
945f872821a5 - Compiled
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8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
945f872821a5 - Compiled
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9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
70
c21c1e421c7c - Compile
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10 2032 portalclusters
c21c1e421c7c - Compile
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11 5599 numportals
c21c1e421c7c - Compile
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1990 visible clusters (0.57%)
c21c1e421c7c - Compile
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13 Total clusters visible: 347988
c21c1e421c7c - Compile
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14 Average clusters visible: 171
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15 Building PAS...
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c21c1e421c7c - Compile
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16 Average clusters audible: 643
c21c1e421c7c - Compile
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17 visdatasize:421563 compressed from 1040384
59
945f872821a5 - Compiled
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18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
70
c21c1e421c7c - Compile
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19 36 seconds elapsed
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21 ================== VRAD ==================
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22
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24
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25
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26 [Reading texlights from 'lights.rad']
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27 [48 texlights parsed from 'lights.rad']
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28
26
a33d6320e998 - Add lower light
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29 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
a33d6320e998 - Add lower light
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30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
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31
59
945f872821a5 - Compiled
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32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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33 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
6fac7c9997f3 * Included Compiled BSP
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34 Loaded alpha texture materials\models\props_foliage\vines01.vtf
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c21c1e421c7c - Compile
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35 19448 faces
35
c89889ddfdc1 - Compile 33
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36 9 degenerate faces
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37 884022 square feet [127299208.00 square inches]
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38 3 Displacements
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39 1069 Square Feet [154061.73 Square Inches]
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c21c1e421c7c - Compile
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40 19439 patches before subdivision
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41 zero area child patch
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42 374395 patches after subdivision
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a443ffdcb493 - Compile
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43 2705 direct lights
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c21c1e421c7c - Compile
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44 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63646581, max 1479
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45 transfer lists: 485.6 megs
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46 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1)
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47 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1)
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48 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1)
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49 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1)
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50 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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51 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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52 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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53 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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54 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(-1, -1, -1)
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55 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(-1, -1, -1)
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56 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(-1, -1, -1)
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57 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(-1, -1, -1)
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58 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(-1, -1, -1)
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59 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(-1, -1, -1)
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60 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(-1, -1, -1)
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61 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(-1, -1, -1)
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62 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(-1, -1, -1)
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63 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(-1, -1, -1)
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64 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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65 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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66 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(-1, -1, -1)
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67 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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68 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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69 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(-1, -1, -1)
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72 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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73 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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74 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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75 0...1...2...3...4...5...6...7...8...9...10 Bounce #30 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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76 0...1...2...3...4...5...6...7...8...9...10 Bounce #31 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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77 0...1...2...3...4...5...6...7...8...9...10 Bounce #32 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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78 0...1...2...3...4...5...6...7...8...9...10 Bounce #33 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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79 0...1...2...3...4...5...6...7...8...9...10 Bounce #34 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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6fac7c9997f3 * Included Compiled BSP
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81 0...1...2...3...4...5...6...7...8...9...10 Bounce #36 added RGB(-1, -1, -1)
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83 0...1...2...3...4...5...6...7...8...9...10 Bounce #38 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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84 0...1...2...3...4...5...6...7...8...9...10 Bounce #39 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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85 0...1...2...3...4...5...6...7...8...9...10 Bounce #40 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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86 0...1...2...3...4...5...6...7...8...9...10 Bounce #41 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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87 0...1...2...3...4...5...6...7...8...9...10 Bounce #42 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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88 0...1...2...3...4...5...6...7...8...9...10 Bounce #43 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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89 0...1...2...3...4...5...6...7...8...9...10 Bounce #44 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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6fac7c9997f3 * Included Compiled BSP
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6fac7c9997f3 * Included Compiled BSP
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92 0...1...2...3...4...5...6...7...8...9...10 Bounce #47 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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93 0...1...2...3...4...5...6...7...8...9...10 Bounce #48 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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94 0...1...2...3...4...5...6...7...8...9...10 Bounce #49 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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6fac7c9997f3 * Included Compiled BSP
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96 0...1...2...3...4...5...6...7...8...9...10 Bounce #51 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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6fac7c9997f3 * Included Compiled BSP
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98 0...1...2...3...4...5...6...7...8...9...10 Bounce #53 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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99 0...1...2...3...4...5...6...7...8...9...10 Bounce #54 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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100 0...1...2...3...4...5...6...7...8...9...10 Bounce #55 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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101 0...1...2...3...4...5...6...7...8...9...10 Bounce #56 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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102 0...1...2...3...4...5...6...7...8...9...10 Bounce #57 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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103 0...1...2...3...4...5...6...7...8...9...10 Bounce #58 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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104 0...1...2...3...4...5...6...7...8...9...10 Bounce #59 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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105 0...1...2...3...4...5...6...7...8...9...10 Bounce #60 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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106 0...1...2...3...4...5...6...7...8...9...10 Bounce #61 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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107 0...1...2...3...4...5...6...7...8...9...10 Bounce #62 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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108 0...1...2...3...4...5...6...7...8...9...10 Bounce #63 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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109 0...1...2...3...4...5...6...7...8...9...10 Bounce #64 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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110 0...1...2...3...4...5...6...7...8...9...10 Bounce #65 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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111 0...1...2...3...4...5...6...7...8...9...10 Bounce #66 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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112 0...1...2...3...4...5...6...7...8...9...10 Bounce #67 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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113 0...1...2...3...4...5...6...7...8...9...10 Bounce #68 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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114 0...1...2...3...4...5...6...7...8...9...10 Bounce #69 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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115 0...1...2...3...4...5...6...7...8...9...10 Bounce #70 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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116 0...1...2...3...4...5...6...7...8...9...10 Bounce #71 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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117 0...1...2...3...4...5...6...7...8...9...10 Bounce #72 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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118 0...1...2...3...4...5...6...7...8...9...10 Bounce #73 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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119 0...1...2...3...4...5...6...7...8...9...10 Bounce #74 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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120 0...1...2...3...4...5...6...7...8...9...10 Bounce #75 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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121 0...1...2...3...4...5...6...7...8...9...10 Bounce #76 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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122 0...1...2...3...4...5...6...7...8...9...10 Bounce #77 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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123 0...1...2...3...4...5...6...7...8...9...10 Bounce #78 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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124 0...1...2...3...4...5...6...7...8...9...10 Bounce #79 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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125 0...1...2...3...4...5...6...7...8...9...10 Bounce #80 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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126 0...1...2...3...4...5...6...7...8...9...10 Bounce #81 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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127 0...1...2...3...4...5...6...7...8...9...10 Bounce #82 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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128 0...1...2...3...4...5...6...7...8...9...10 Bounce #83 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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129 0...1...2...3...4...5...6...7...8...9...10 Bounce #84 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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130 0...1...2...3...4...5...6...7...8...9...10 Bounce #85 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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131 0...1...2...3...4...5...6...7...8...9...10 Bounce #86 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
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132 0...1...2...3...4...5...6...7...8...9...10 Bounce #87 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
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133 0...1...2...3...4...5...6...7...8...9...10 Bounce #88 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
134 0...1...2...3...4...5...6...7...8...9...10 Bounce #89 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
135 0...1...2...3...4...5...6...7...8...9...10 Bounce #90 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
136 0...1...2...3...4...5...6...7...8...9...10 Bounce #91 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
137 0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
138 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
139 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
140 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
146 Build Patch/Sample Hash Table(s).....Done<0.1313 sec>
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
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147 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
148 2189 of 2190 (99% of) surface lights went in leaf ambient cubes.
6fac7c9997f3 * Included Compiled BSP
glitchvid
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149 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
150 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
151 Ready to Finish
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
152
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
153 Object names Objects/Maxobjs Memory / Maxmem Fullness
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
154 ------------ --------------- --------------- --------
35
c89889ddfdc1 - Compile 33
glitchvid
parents: 28
diff changeset
155 models 58/1024 2784/49152 ( 5.7%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
156 brushes 6094/8192 73128/98304 (74.4%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
157 brushsides 52789/65536 422312/524288 (80.5%) VERY FULL!
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
158 planes 33482/65536 669640/1310720 (51.1%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
159 vertexes 34170/65536 410040/786432 (52.1%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
160 nodes 5350/65536 171200/2097152 ( 8.2%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
161 texinfos 4156/12288 299232/884736 (33.8%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
162 texdata 621/2048 19872/65536 (30.3%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
163 dispinfos 3/0 528/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
164 disp_verts 131/0 2620/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
165 disp_tris 192/0 384/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
166 disp_lmsamples 3084/0 3084/0 ( 0.0%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
167 faces 19448/65536 1089088/3670016 (29.7%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
168 hdr faces 19448/65536 1089088/3670016 (29.7%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
169 origfaces 12108/65536 678048/3670016 (18.5%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
170 leaves 5409/65536 173088/2097152 ( 8.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
171 leaffaces 26430/65536 52860/131072 (40.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
172 leafbrushes 12002/65536 24004/131072 (18.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
173 areas 18/256 144/2048 ( 7.0%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
174 surfedges 143101/512000 572404/2048000 (27.9%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
175 edges 88453/256000 353812/1024000 (34.6%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
176 LDR worldlights 0/8192 0/720896 ( 0.0%)
67
a443ffdcb493 - Compile
glitchvid
parents: 63
diff changeset
177 HDR worldlights 2705/8192 238040/720896 (33.0%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
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diff changeset
178 leafwaterdata 2/32768 24/393216 ( 0.0%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
179 waterstrips 2800/32768 28000/327680 ( 8.5%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
180 waterverts 0/65536 0/786432 ( 0.0%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
181 waterindices 59439/65536 118878/131072 (90.7%) VERY FULL!
28
b99b03d5b863 - Compile ver 27
glitchvid
parents: 26
diff changeset
182 cubemapsamples 81/1024 1296/16384 ( 7.9%)
59
945f872821a5 - Compiled
glitchvid
parents: 52
diff changeset
183 overlays 52/512 18304/180224 (10.2%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
184 LDR lightdata [variable] 0/0 ( 0.0%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
185 HDR lightdata [variable] 29812860/0 ( 0.0%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
186 visdata [variable] 421563/16777216 ( 2.5%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
187 entdata [variable] 429413/393216 (109.2%) VERY FULL!
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
188 LDR ambient table 5409/65536 21636/262144 ( 8.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
189 HDR ambient table 5409/65536 21636/262144 ( 8.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
190 LDR leaf ambient 5409/65536 151452/1835008 ( 8.3%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
191 HDR leaf ambient 23691/65536 663348/1835008 (36.1%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
192 occluders 0/0 0/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
193 occluder polygons 0/0 0/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
194 occluder vert ind 0/0 0/0 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
195 detail props [variable] 1/12 ( 8.3%)
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
196 static props [variable] 1/84128 ( 0.0%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
197 pakfile [variable] 5312452/0 ( 0.0%)
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
198 physics [variable] 1889038/4194304 (45.0%)
14
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
199 physics terrain [variable] 469/1048576 ( 0.0%)
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
200
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
201 Level flags = 2
6fac7c9997f3 * Included Compiled BSP
glitchvid
parents:
diff changeset
202
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
203 Total triangle count: 55929
59
945f872821a5 - Compiled
glitchvid
parents: 52
diff changeset
204 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
70
c21c1e421c7c - Compile
glitchvid
parents: 67
diff changeset
205 32 minutes, 35 seconds elapsed

mercurial