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1 |
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2 ================== VVIS ================== |
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3 |
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4 |
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5 |
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6 |
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7 6 threads |
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8 reading e:\mapsrc\foreguard\ttt_foreguard.bsp |
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9 reading e:\mapsrc\foreguard\ttt_foreguard.prt |
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10 1973 portalclusters |
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11 5431 numportals |
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1762 visible clusters (0.52%) |
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13 Total clusters visible: 337501 |
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14 Average clusters visible: 171 |
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15 Building PAS... |
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16 Average clusters audible: 614 |
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17 visdatasize:394911 compressed from 978608 |
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18 writing e:\mapsrc\foreguard\ttt_foreguard.bsp |
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19 41 seconds elapsed |
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20 |
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21 ================== VRAD ================== |
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22 |
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23 |
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24 |
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25 |
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26 [Reading texlights from 'lights.rad'] |
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27 [48 texlights parsed from 'lights.rad'] |
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28 |
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29 [Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
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30 [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
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31 |
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32 Loading e:\mapsrc\foreguard\ttt_foreguard.bsp |
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33 Loaded alpha texture materials\models\props_foliage\vines01.vtf |
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34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
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35 19634 faces |
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36 11 degenerate faces |
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37 867410 square feet [124907104.00 square inches] |
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38 4 Displacements |
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39 1325 Square Feet [190925.80 Square Inches] |
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40 19623 patches before subdivision |
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41 zero area child patch |
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42 352655 patches after subdivision |
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43 2661 direct lights |
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44 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 67502267, max 1573 |
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45 transfer lists: 515.0 megs |
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146 Build Patch/Sample Hash Table(s).....Done<0.1318 sec> |
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147 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
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148 2166 of 2166 (100% of) surface lights went in leaf ambient cubes. |
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149 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
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150 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
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151 Ready to Finish |
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152 |
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153 Object names Objects/Maxobjs Memory / Maxmem Fullness |
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154 ------------ --------------- --------------- -------- |
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155 models 39/1024 1872/49152 ( 3.8%) |
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156 brushes 5958/8192 71496/98304 (72.7%) |
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157 brushsides 53753/65536 430024/524288 (82.0%) VERY FULL! |
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158 planes 35326/65536 706520/1310720 (53.9%) |
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159 vertexes 33857/65536 406284/786432 (51.7%) |
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160 nodes 5037/65536 161184/2097152 ( 7.7%) |
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161 texinfos 6334/12288 456048/884736 (51.5%) |
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162 texdata 777/2048 24864/65536 (37.9%) |
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163 dispinfos 4/0 704/0 ( 0.0%) |
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164 disp_verts 156/0 3120/0 ( 0.0%) |
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165 disp_tris 224/0 448/0 ( 0.0%) |
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166 disp_lmsamples 3884/0 3884/0 ( 0.0%) |
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167 faces 19634/65536 1099504/3670016 (30.0%) |
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168 hdr faces 19634/65536 1099504/3670016 (30.0%) |
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169 origfaces 12785/65536 715960/3670016 (19.5%) |
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170 leaves 5077/65536 162464/2097152 ( 7.7%) |
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171 leaffaces 26507/65536 53014/131072 (40.4%) |
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172 leafbrushes 11550/65536 23100/131072 (17.6%) |
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173 areas 11/256 88/2048 ( 4.3%) |
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174 surfedges 146771/512000 587084/2048000 (28.7%) |
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175 edges 90585/256000 362340/1024000 (35.4%) |
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176 LDR worldlights 0/8192 0/720896 ( 0.0%) |
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177 HDR worldlights 2661/8192 234168/720896 (32.5%) |
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178 leafwaterdata 4/32768 48/393216 ( 0.0%) |
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179 waterstrips 2856/32768 28560/327680 ( 8.7%) |
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180 waterverts 0/65536 0/786432 ( 0.0%) |
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181 waterindices 60777/65536 121554/131072 (92.7%) VERY FULL! |
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182 cubemapsamples 68/1024 1088/16384 ( 6.6%) |
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183 overlays 34/512 11968/180224 ( 6.6%) |
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184 LDR lightdata [variable] 0/0 ( 0.0%) |
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185 HDR lightdata [variable] 26745812/0 ( 0.0%) |
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186 visdata [variable] 394911/16777216 ( 2.4%) |
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187 entdata [variable] 321273/393216 (81.7%) VERY FULL! |
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188 LDR ambient table 5077/65536 20308/262144 ( 7.7%) |
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189 HDR ambient table 5077/65536 20308/262144 ( 7.7%) |
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190 LDR leaf ambient 5077/65536 142156/1835008 ( 7.7%) |
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191 HDR leaf ambient 22020/65536 616560/1835008 (33.6%) |
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192 occluders 0/0 0/0 ( 0.0%) |
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193 occluder polygons 0/0 0/0 ( 0.0%) |
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194 occluder vert ind 0/0 0/0 ( 0.0%) |
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195 detail props [variable] 1/12 ( 8.3%) |
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196 static props [variable] 1/39152 ( 0.0%) |
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197 pakfile [variable] 1925705/0 ( 0.0%) |
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198 physics [variable] 1911434/4194304 (45.6%) |
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199 physics terrain [variable] 550/1048576 ( 0.1%) |
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200 |
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201 Level flags = 2 |
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202 |
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203 Total triangle count: 56495 |
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204 Writing e:\mapsrc\foreguard\ttt_foreguard.bsp |
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205 27 minutes, 52 seconds elapsed |