Thu, 28 Apr 2016 19:12:06 -0600
- Add ambient_generic for generators
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 2033 portalclusters 5600 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1969 visible clusters (0.57%) Total clusters visible: 347972 Average clusters visible: 171 Building PAS... Average clusters audible: 643 visdatasize:422221 compressed from 1040896 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 55 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 19499 faces 9 degenerate faces 884029 square feet [127300280.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 19490 patches before subdivision zero area child patch 373276 patches after subdivision 2704 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63497546, max 1532 transfer lists: 484.4 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1986 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 58/1024 2784/49152 ( 5.7%) brushes 6101/8192 73212/98304 (74.5%) brushsides 52863/65536 422904/524288 (80.7%) VERY FULL! planes 33514/65536 670280/1310720 (51.1%) vertexes 34178/65536 410136/786432 (52.2%) nodes 5352/65536 171264/2097152 ( 8.2%) texinfos 4921/12288 354312/884736 (40.0%) texdata 834/2048 26688/65536 (40.7%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 19499/65536 1091944/3670016 (29.8%) hdr faces 19499/65536 1091944/3670016 (29.8%) origfaces 12141/65536 679896/3670016 (18.5%) leaves 5411/65536 173152/2097152 ( 8.3%) leaffaces 26304/65536 52608/131072 (40.1%) leafbrushes 12037/65536 24074/131072 (18.4%) areas 18/256 144/2048 ( 7.0%) surfedges 143386/512000 573544/2048000 (28.0%) edges 88617/256000 354468/1024000 (34.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2704/8192 237952/720896 (33.0%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2788/32768 27880/327680 ( 8.5%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 59175/65536 118350/131072 (90.3%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 29646464/0 ( 0.0%) visdata [variable] 422221/16777216 ( 2.5%) entdata [variable] 422815/393216 (107.5%) VERY FULL! LDR ambient table 5411/65536 21644/262144 ( 8.3%) HDR ambient table 5411/65536 21644/262144 ( 8.3%) LDR leaf ambient 5411/65536 151508/1835008 ( 8.3%) HDR leaf ambient 23651/65536 662228/1835008 (36.1%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/82866 ( 0.0%) pakfile [variable] 5380322/0 ( 0.0%) physics [variable] 1891982/4194304 (45.1%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 55981 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 38 minutes, 26 seconds elapsed