Mon, 13 Feb 2017 15:33:28 -0700
- Replace brush light emitters with spot lights
- Replace some droplights with barlights
- Add detail in skybox
- Drop lights for cubemap fix
- Fix playerclip in auditorium
================== VVIS ================== 12 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 1781 portalclusters 4456 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1423 visible clusters (0.51%) Total clusters visible: 276857 Average clusters visible: 155 Building PAS... Average clusters audible: 468 visdatasize:325988 compressed from 797888 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 5 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 20103 faces 8 degenerate faces 1262155 square feet [181750416.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 20095 patches before subdivision 406729 patches after subdivision 4569 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65129912, max 1509 transfer lists: 496.9 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.0718 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 3731 of 3733 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 127/1024 6096/49152 (12.4%) brushes 6706/8192 80472/98304 (81.9%) VERY FULL! brushsides 58147/65536 465176/524288 (88.7%) VERY FULL! planes 36726/65536 734520/1310720 (56.0%) vertexes 33169/65536 398028/786432 (50.6%) nodes 5359/65536 171488/2097152 ( 8.2%) texinfos 6304/12288 453888/884736 (51.3%) texdata 1028/2048 32896/65536 (50.2%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 20103/65536 1125768/3670016 (30.7%) hdr faces 20103/65536 1125768/3670016 (30.7%) origfaces 13004/65536 728224/3670016 (19.8%) leaves 5487/65536 175584/2097152 ( 8.4%) leaffaces 26530/65536 53060/131072 (40.5%) leafbrushes 13392/65536 26784/131072 (20.4%) areas 22/256 176/2048 ( 8.6%) surfedges 150794/512000 603176/2048000 (29.5%) edges 93333/256000 373332/1024000 (36.5%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 4569/8192 402072/720896 (55.8%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2569/32768 25690/327680 ( 7.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 48948/65536 97896/131072 (74.7%) cubemapsamples 117/1024 1872/16384 (11.4%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 30920428/0 ( 0.0%) visdata [variable] 325988/16777216 ( 1.9%) entdata [variable] 661812/393216 (168.3%) VERY FULL! LDR ambient table 5487/65536 21948/262144 ( 8.4%) HDR ambient table 5487/65536 21948/262144 ( 8.4%) LDR leaf ambient 5487/65536 153636/1835008 ( 8.4%) HDR leaf ambient 17970/65536 503160/1835008 (27.4%) occluders 8/0 320/0 ( 0.0%) occluder polygons 61/0 732/0 ( 0.0%) occluder vert ind 274/0 1096/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/121852 ( 0.0%) pakfile [variable] 6649216/0 ( 0.0%) physics [variable] 2123567/4194304 (50.6%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 58576 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 24 minutes, 32 seconds elapsed