Fri, 22 Apr 2016 02:34:59 -0600
- Add triggerpush
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt 1958 portalclusters 5398 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1640 visible clusters (0.49%) Total clusters visible: 333146 Average clusters visible: 170 Building PAS... Average clusters audible: 621 visdatasize:392185 compressed from 971168 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 37 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 18910 faces 9 degenerate faces 875724 square feet [126104392.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 18901 patches before subdivision zero area child patch 361503 patches after subdivision 2696 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62360602, max 1491 transfer lists: 475.8 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1382 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 58/1024 2784/49152 ( 5.7%) brushes 5935/8192 71220/98304 (72.4%) brushsides 51601/65536 412808/524288 (78.7%) planes 32888/65536 657760/1310720 (50.2%) vertexes 33289/65536 399468/786432 (50.8%) nodes 5186/65536 165952/2097152 ( 7.9%) texinfos 4733/12288 340776/884736 (38.5%) texdata 825/2048 26400/65536 (40.3%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 18910/65536 1058960/3670016 (28.9%) hdr faces 18910/65536 1058960/3670016 (28.9%) origfaces 11976/65536 670656/3670016 (18.3%) leaves 5245/65536 167840/2097152 ( 8.0%) leaffaces 25419/65536 50838/131072 (38.8%) leafbrushes 11577/65536 23154/131072 (17.7%) areas 19/256 152/2048 ( 7.4%) surfedges 140085/512000 560340/2048000 (27.4%) edges 86554/256000 346216/1024000 (33.8%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2696/8192 237248/720896 (32.9%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2757/32768 27570/327680 ( 8.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 58431/65536 116862/131072 (89.2%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 48/512 16896/180224 ( 9.4%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 28225456/0 ( 0.0%) visdata [variable] 392185/16777216 ( 2.3%) entdata [variable] 411131/393216 (104.6%) VERY FULL! LDR ambient table 5245/65536 20980/262144 ( 8.0%) HDR ambient table 5245/65536 20980/262144 ( 8.0%) LDR leaf ambient 5245/65536 146860/1835008 ( 8.0%) HDR leaf ambient 23303/65536 652484/1835008 (35.6%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/75614 ( 0.0%) pakfile [variable] 4547321/0 ( 0.0%) physics [variable] 1849278/4194304 (44.1%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 54510 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 32 minutes, 58 seconds elapsed