Fri, 08 Jul 2016 02:48:12 -0600
- Fix vent ladders
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 2032 portalclusters 5599 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1990 visible clusters (0.57%) Total clusters visible: 347988 Average clusters visible: 171 Building PAS... Average clusters audible: 643 visdatasize:421563 compressed from 1040384 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 36 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 19448 faces 9 degenerate faces 884022 square feet [127299208.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 19439 patches before subdivision zero area child patch 374395 patches after subdivision 2705 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63646581, max 1479 transfer lists: 485.6 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1313 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 58/1024 2784/49152 ( 5.7%) brushes 6094/8192 73128/98304 (74.4%) brushsides 52789/65536 422312/524288 (80.5%) VERY FULL! planes 33482/65536 669640/1310720 (51.1%) vertexes 34170/65536 410040/786432 (52.1%) nodes 5350/65536 171200/2097152 ( 8.2%) texinfos 4156/12288 299232/884736 (33.8%) texdata 621/2048 19872/65536 (30.3%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 19448/65536 1089088/3670016 (29.7%) hdr faces 19448/65536 1089088/3670016 (29.7%) origfaces 12108/65536 678048/3670016 (18.5%) leaves 5409/65536 173088/2097152 ( 8.3%) leaffaces 26430/65536 52860/131072 (40.3%) leafbrushes 12002/65536 24004/131072 (18.3%) areas 18/256 144/2048 ( 7.0%) surfedges 143101/512000 572404/2048000 (27.9%) edges 88453/256000 353812/1024000 (34.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2705/8192 238040/720896 (33.0%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2800/32768 28000/327680 ( 8.5%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 59439/65536 118878/131072 (90.7%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 29812860/0 ( 0.0%) visdata [variable] 421563/16777216 ( 2.5%) entdata [variable] 429413/393216 (109.2%) VERY FULL! LDR ambient table 5409/65536 21636/262144 ( 8.3%) HDR ambient table 5409/65536 21636/262144 ( 8.3%) LDR leaf ambient 5409/65536 151452/1835008 ( 8.3%) HDR leaf ambient 23691/65536 663348/1835008 (36.1%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/84128 ( 0.0%) pakfile [variable] 5312452/0 ( 0.0%) physics [variable] 1889038/4194304 (45.0%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 55929 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 32 minutes, 35 seconds elapsed