Thu, 21 Apr 2016 12:16:08 -0600
- Compile 33
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt 1972 portalclusters 5453 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1782 visible clusters (0.52%) Total clusters visible: 340016 Average clusters visible: 172 Building PAS... Average clusters audible: 630 visdatasize:401925 compressed from 978112 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 38 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 18929 faces 9 degenerate faces 875663 square feet [126095528.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 18920 patches before subdivision zero area child patch 361352 patches after subdivision 2696 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62362167, max 1491 transfer lists: 475.8 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1274 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 58/1024 2784/49152 ( 5.7%) brushes 5922/8192 71064/98304 (72.3%) brushsides 51519/65536 412152/524288 (78.6%) planes 32870/65536 657400/1310720 (50.2%) vertexes 33296/65536 399552/786432 (50.8%) nodes 5213/65536 166816/2097152 ( 8.0%) texinfos 4729/12288 340488/884736 (38.5%) texdata 825/2048 26400/65536 (40.3%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 18929/65536 1060024/3670016 (28.9%) hdr faces 18929/65536 1060024/3670016 (28.9%) origfaces 11973/65536 670488/3670016 (18.3%) leaves 5272/65536 168704/2097152 ( 8.0%) leaffaces 25507/65536 51014/131072 (38.9%) leafbrushes 11572/65536 23144/131072 (17.7%) areas 19/256 152/2048 ( 7.4%) surfedges 140125/512000 560500/2048000 (27.4%) edges 86565/256000 346260/1024000 (33.8%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2696/8192 237248/720896 (32.9%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2749/32768 27490/327680 ( 8.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 58272/65536 116544/131072 (88.9%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 48/512 16896/180224 ( 9.4%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 28221484/0 ( 0.0%) visdata [variable] 401925/16777216 ( 2.4%) entdata [variable] 399140/393216 (101.5%) VERY FULL! LDR ambient table 5272/65536 21088/262144 ( 8.0%) HDR ambient table 5272/65536 21088/262144 ( 8.0%) LDR leaf ambient 5272/65536 147616/1835008 ( 8.0%) HDR leaf ambient 23297/65536 652316/1835008 (35.5%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/75592 ( 0.0%) pakfile [variable] 4546211/0 ( 0.0%) physics [variable] 1848526/4194304 (44.1%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 54524 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 33 minutes, 6 seconds elapsed