- Fix glass texture orentation in round office wip

- Group beamprotectors wip

- Fix broken occluder wip

- Optimize wip

- Redo round office wip

- Add blocking doors wip

- Fix limit problem wip

- Modify basement electric trap timing and damage wip

- Delegate TTT doors to experimental Visgroup (Disabled) wip

- Seal off lower section (For traiters only later) wip

- Add orange strip in long hallway wip

- Fix railings wip

- Fix railing grid positions wip

- Add vent lights wip

- Include readme.txt wip

- Add playerclip to railings wip

- Fix areaportal leak introduced previous commit wip

- Add vent playerclips wip

- Add vent system wip

- Add metal pole ends wip

- Add upper hallway supports wip

- Upper floor stair bridge additions wip

- Add model rails in auditorium wip

- Remove problem light wip

- Remove ambient_generic in generator room wip

- Add basement decals wip

- Fix sprites wip

- Hint optimization wip

- Move generator room wall wip

- Increase lightmap scale in areas wip

- Compile wip Compile 69

- Add light in generator basement wip

- Modify generator border wip

- Compile wip Compile 66

- Change generator room light type wip

- Add lightest cube wip

- Add ambient_generic for generators wip

- Compile wip Compile 62

- Unhide wip

- Fix generator room curved wall wip

Added tag Compile 58 for changeset 945f872821a5 wip

- Compiled wip Compile 58

- Unhide tools wip

- Rename Map wip

- Add basement detail wip

- Add detail in generator room wip

- Replace EP2 props with CSS ones wip

Added tag Compile 51 for changeset 73a9c33c3c81 wip

(0) -48 +48 +100 tip

mercurial