changelog
- Thu, 07 Jul 2016 02:43:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:43:36 -0600] rev 98
- - Fix broken occluder
- Thu, 07 Jul 2016 02:41:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:41:25 -0600] rev 97
- - Optimize
- Add vent doors to existing vents
- Add objects to round office
- Switch desks to models
- Wed, 06 Jul 2016 23:29:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 23:29:24 -0600] rev 96
- - Redo round office
- Add railings
- Fix vent brushwork
- Wed, 06 Jul 2016 21:57:00 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 21:57:00 -0600] rev 95
- - Add blocking doors
- Add lower hallway offices
- Remove unclean geo
- Remove unseen offices in collab spaces area
- Clean up outside area near round corner
- Wed, 06 Jul 2016 03:01:57 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 03:01:57 -0600] rev 94
- - Fix limit problem
- Fix leak issue with ladder
- Fix vertex issues
- Wed, 06 Jul 2016 02:55:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 02:55:09 -0600] rev 93
- - Modify basement electric trap timing and damage
- Add vents to corner office
- Add playerclip to windows in personal office
- Add vent path to personal office
- Tue, 05 Jul 2016 22:26:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 05 Jul 2016 22:26:33 -0600] rev 92
- - Delegate TTT doors to experimental Visgroup (Disabled)
- Replace spiral staircase glass and rail with model
- Fix some model stuff
- Mon, 04 Jul 2016 02:25:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Jul 2016 02:25:17 -0600] rev 91
- - Seal off lower section (For traiters only later)