changelog
- Mon, 25 Jul 2016 16:02:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 16:02:10 -0600] rev 143
- - Reduce lightmap scale on large pointless surfaces
- Increase lightmap scale on important surfaces
- Fix sniper damage owner
- Multiple glass damage
- Increment TTT Display text version
- Mon, 25 Jul 2016 05:28:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 05:28:34 -0600] rev 142
- - Fix sniper logic
- Add sniper reload sound and delay
- Add round prep credits
- Mon, 25 Jul 2016 03:34:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 03:34:46 -0600] rev 141
- - Add sniper spawner and credit remover
- Add spawnpoints
- Add T-button for sewer door
- Add Damage owners
- Sun, 24 Jul 2016 14:40:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:40:59 -0600] rev 140
- - Fix Sewer T-Door opening
- Sun, 24 Jul 2016 14:01:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:01:08 -0600] rev 139
- - Add clip to lobby stairs
- Fix playerclip z-fighting in auditorium
- Removed refracting texture
- Add detail in connector room
- Sun, 24 Jul 2016 12:59:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 12:59:59 -0600] rev 138
- - Add hint brushes in auditorium
- Sun, 24 Jul 2016 11:07:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 11:07:58 -0600] rev 137
- - Add more light glow effects
- Finish auditorium 2nd floor railings (finally)
- Add lots of lights in auditorum
- Add playerclip to rails
- Sun, 24 Jul 2016 09:37:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 09:37:26 -0600] rev 136
- - Increase lightmap res near lights
- Change door in T-room path
- Add Damageowner to T-room hallway doors
- Sun, 24 Jul 2016 01:09:29 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 01:09:29 -0600] rev 135
- - Lower glass health
- Add lights
- Add sewer T-path
- Add areaportal in lobby door
- Reduce sniper trap time
- Sat, 23 Jul 2016 20:42:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 20:42:05 -0600] rev 134
- - Fix incorrectly rotated pole ends
- Fix non-vclip brush blocking tdoor 2
- Sat, 23 Jul 2016 10:55:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 10:55:39 -0600] rev 133
- - Fix incorrectly rotated pole ends
- Add cubemaps in a few areas
- Change soundscapes with automatic to general.concrete_quiet
- Sat, 23 Jul 2016 05:49:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 05:49:37 -0600] rev 132
- - Raise lightmap res on auditorum floor
- Change devtexture window pattern to plaster
- Sat, 23 Jul 2016 05:41:16 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 05:41:16 -0600] rev 131
- - Add rails to auditorium walkway
- Add faux art panels
- Bevel corners on braces
- Replace Rrerr sign geo
- Add lights on auditorum ceiling
- Add lights on auditorum braces
- Sat, 23 Jul 2016 00:53:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 00:53:21 -0600] rev 130
- - Fix Troom door 2 rotating wrong way
- Auditorum overhaul
Added columbs, new upper path
- Include log
- Fri, 22 Jul 2016 22:35:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 22 Jul 2016 22:35:17 -0600] rev 129
- - Change hallway t doors to vbsp
- Lower hurt damage
- Change wood textures to carpet in areas
- Fri, 22 Jul 2016 21:56:44 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 22 Jul 2016 21:56:44 -0600] rev 128
- - Add T hallway door
- Add spawn
- Add T hallway trigger_hurt
- Thu, 21 Jul 2016 05:41:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 05:41:33 -0600] rev 127
- - Add light in corner of roundoffice
- Add spotlights to roundcorner
- Angle spotlights in roundcorner
- Add spot sprite to lobby long hallways spotlights
- Thu, 21 Jul 2016 04:40:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 04:40:46 -0600] rev 126
- - Redo stairs in open room
- Change wood texture to carpet
- Thu, 21 Jul 2016 01:50:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 01:50:33 -0600] rev 125
- - Remove vent model
- Thu, 21 Jul 2016 00:28:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:28:54 -0600] rev 124
- - Close vmdl branch until needed again
- Thu, 21 Jul 2016 00:27:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:27:18 -0600] rev 123
- - Replace ceiling inset light with plaster
- Thu, 21 Jul 2016 00:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:24:50 -0600] rev 122
- - Replace vent door with model
- Thu, 21 Jul 2016 00:23:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:23:12 -0600] rev 121
- - Add boxes with t weapons
- Thu, 21 Jul 2016 00:09:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:09:59 -0600] rev 120
- - Add Traitor Sniper
- Add TTT Logic for Sniper
- Wed, 20 Jul 2016 05:38:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 05:38:08 -0600] rev 119
- - Add angle pieces and inset window at 2nd floor stairs
- Wed, 20 Jul 2016 00:24:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 00:24:39 -0600] rev 118
- - Add model door in locations
- Fix phone model location
- Fix light brighness on ceiling texlights
- Roundoffice winodow texture nonrefractive
- Include log
- Tue, 19 Jul 2016 21:02:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 21:02:36 -0600] rev 117
- - Replace upper hallway in-crop with round walls
- Replace lighting in lobby main hallway
- Tue, 19 Jul 2016 02:37:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 02:37:14 -0600] rev 116
- - Map_Edit to make props start frozen
- Tue, 19 Jul 2016 01:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 01:24:50 -0600] rev 115
- - Vphysics clip toggle on T door
- Increase light brightness in corner office
- Place breakable props in corner office
- Mon, 18 Jul 2016 22:38:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 22:38:37 -0600] rev 114
- - Brighten round corner spotlights
- Add breakable props to round corner room
- Mon, 18 Jul 2016 20:36:55 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 20:36:55 -0600] rev 113
- - Replace spiral stairway bottom guards with new props
- Swap black plaster texture in areas
- Remove one vphys clip in T vents
- Add vphys clip to T door in lobby
- Mon, 18 Jul 2016 01:55:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 01:55:46 -0600] rev 112
- - Replace decal vents with model vent
- Add motiondetector models
- Sun, 10 Jul 2016 20:44:06 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 10 Jul 2016 20:44:06 -0600] rev 111
- - Plaster surfaces aligned
- Fri, 08 Jul 2016 05:27:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 05:27:53 -0600] rev 110
- - Lengthen T vent
- Add ragdoll physics clip to T vent
- Fri, 08 Jul 2016 04:02:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 04:02:26 -0600] rev 109
- - Fix vent ladders
- Fix vent door
- Fix ttt_trom door triggering
- Add trom vent playerclip
- Double long-vent height
- Add basement vent secret T button
- Fri, 08 Jul 2016 02:48:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 02:48:12 -0600] rev 108
- - Fix vent ladders
- Fri, 08 Jul 2016 01:32:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 01:32:31 -0600] rev 107
- - Add traitor room vents
- Add T-room in post-lobby area
- Replace stacked crates with ladder
- Fix auditorium door clip
- Thu, 07 Jul 2016 22:19:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 22:19:24 -0600] rev 106
- - Fix vent nodraw intersection
- Thu, 07 Jul 2016 20:57:15 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 20:57:15 -0600] rev 105
- - Add bush to rad file
- Thu, 07 Jul 2016 20:49:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 20:49:10 -0600] rev 104
- - Remove spiral hallway
- Add stair atrium for round lower hallway
- Add stair atrium for basement/bathroom area
- Fix Leaks
- Thu, 07 Jul 2016 18:04:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 18:04:03 -0600] rev 103
- - Remove outside area further
- Resize round office metal pole supports
- Change round office metal structure texture
- Thu, 07 Jul 2016 06:36:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 06:36:35 -0600] rev 102
- - Basement optimization
- Reduce brightness of round office lights
- Modify vent doors to work better
- Reduce brightness of vent lights
- Thu, 07 Jul 2016 05:11:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 05:11:05 -0600] rev 101
- - Add areaportals in basement
- Add AI nodes on ground in second floor
- Add light in upper area
- Add cubemaps in second floor
- Thu, 07 Jul 2016 03:06:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 03:06:53 -0600] rev 100
- - Fix glass texture orentation in round office
- Increase lightmap resoloution in round office area
- Add cubemaps in vents
- Add soundscapes in vents
- Add playerclip for ceiling tiles in auditorium
- Modify ceiling tile in auditorum
- Modify round office ceilings and lights
- Thu, 07 Jul 2016 02:48:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:48:31 -0600] rev 99
- - Group beamprotectors
- Add beamprotectors to round office beams
- Thu, 07 Jul 2016 02:43:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:43:36 -0600] rev 98
- - Fix broken occluder
- Thu, 07 Jul 2016 02:41:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:41:25 -0600] rev 97
- - Optimize
- Add vent doors to existing vents
- Add objects to round office
- Switch desks to models
- Wed, 06 Jul 2016 23:29:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 23:29:24 -0600] rev 96
- - Redo round office
- Add railings
- Fix vent brushwork