changelog
- Tue, 26 Apr 2016 23:06:49 -0600
- by glitchvid [Tue, 26 Apr 2016 23:06:49 -0600] rev 63
- - Compile
- Tue, 26 Apr 2016 19:09:50 -0600
- by glitchvid [Tue, 26 Apr 2016 19:09:50 -0600] rev 62
- - Unhide
- Tue, 26 Apr 2016 18:55:58 -0600
- by glitchvid [Tue, 26 Apr 2016 18:55:58 -0600] rev 61
- - Fix generator room curved wall
No longer seperate arch piece
- Tue, 26 Apr 2016 13:13:26 -0600
- by glitchvid [Tue, 26 Apr 2016 13:13:26 -0600] rev 60
- Added tag Compile 58 for changeset 945f872821a5
- Tue, 26 Apr 2016 13:13:09 -0600
- by glitchvid [Tue, 26 Apr 2016 13:13:09 -0600] rev 59
- - Compiled
- Tue, 26 Apr 2016 12:28:22 -0600
- by glitchvid [Tue, 26 Apr 2016 12:28:22 -0600] rev 58
- - Unhide tools
- Tue, 26 Apr 2016 12:25:29 -0600
- by glitchvid [Tue, 26 Apr 2016 12:25:29 -0600] rev 57
- - Rename Map
- Tue, 26 Apr 2016 12:23:41 -0600
- by glitchvid [Tue, 26 Apr 2016 12:23:41 -0600] rev 56
- - Add basement detail
- Add rails
- Tue, 26 Apr 2016 09:50:27 -0600
- by glitchvid [Tue, 26 Apr 2016 09:50:27 -0600] rev 55
- - Add detail in generator room
- Add nodes
- Add TTT weapons
- Sat, 23 Apr 2016 18:18:39 -0600
- by glitchvid [Sat, 23 Apr 2016 18:18:39 -0600] rev 54
- - Replace EP2 props with CSS ones
- Sat, 23 Apr 2016 15:44:20 -0600
- by glitchvid [Sat, 23 Apr 2016 15:44:20 -0600] rev 53
- Added tag Compile 51 for changeset 73a9c33c3c81
- Sat, 23 Apr 2016 15:44:07 -0600
- by glitchvid [Sat, 23 Apr 2016 15:44:07 -0600] rev 52
- - Compile
- Sat, 23 Apr 2016 14:05:45 -0600
- by glitchvid [Sat, 23 Apr 2016 14:05:45 -0600] rev 51
- - Add player spawns
- Add ttt weapons
- Replace legacy textures
- Fri, 22 Apr 2016 09:43:29 -0600
- by glitchvid [Fri, 22 Apr 2016 09:43:29 -0600] rev 50
- Added tag Compile 48 for changeset 7011f33076e1
- Fri, 22 Apr 2016 09:42:52 -0600
- by glitchvid [Fri, 22 Apr 2016 09:42:52 -0600] rev 49
- - Compiled
- Fri, 22 Apr 2016 08:43:22 -0600
- by glitchvid [Fri, 22 Apr 2016 08:43:22 -0600] rev 48
- - Add large office desks
- Fri, 22 Apr 2016 08:18:09 -0600
- by glitchvid [Fri, 22 Apr 2016 08:18:09 -0600] rev 47
- - Add upper hallway stairset
- Fri, 22 Apr 2016 06:51:25 -0600
- by glitchvid [Fri, 22 Apr 2016 06:51:25 -0600] rev 46
- - Compile 45
- Further generator room detailing
- Fri, 22 Apr 2016 05:37:24 -0600
- by glitchvid [Fri, 22 Apr 2016 05:37:24 -0600] rev 45
- - Begin pass on generator room
- Add soundscapes
- Fri, 22 Apr 2016 03:33:17 -0600
- by glitchvid [Fri, 22 Apr 2016 03:33:17 -0600] rev 44
- - Switch grass material to one included in foreguard content
- Fri, 22 Apr 2016 02:58:23 -0600
- by glitchvid [Fri, 22 Apr 2016 02:58:23 -0600] rev 43
- - Fix m16 prefab to correct ammo
- Change a light diffuser func_detail (To make overlays work again)
- Remove weapon prefabs, relocated a 'zoo' in generator room
- Fri, 22 Apr 2016 02:34:59 -0600
- by glitchvid [Fri, 22 Apr 2016 02:34:59 -0600] rev 42
- - Add triggerpush
- Fri, 22 Apr 2016 01:03:08 -0600
- by glitchvid [Fri, 22 Apr 2016 01:03:08 -0600] rev 41
- - Update prefabs
- Add tag Compile 39 for changeset 8c84eb198b83
- Fri, 22 Apr 2016 01:02:57 -0600
- by glitchvid [Fri, 22 Apr 2016 01:02:57 -0600] rev 40
- - Compile 39
- Thu, 21 Apr 2016 23:58:04 -0600
- by glitchvid [Thu, 21 Apr 2016 23:58:04 -0600] rev 39
- - Make railbrackets non-solid
Looking to fix, qphysics should ignore, vphysics shouldn't.
- Thu, 21 Apr 2016 23:39:36 -0600
- by glitchvid [Thu, 21 Apr 2016 23:39:36 -0600] rev 38
- - Fix looping sound on ambient generic
- Thu, 21 Apr 2016 23:36:36 -0600
- by glitchvid [Thu, 21 Apr 2016 23:36:36 -0600] rev 37
- - Add TTT weapons
- TTT Visgroups
- Add TTT Prefabs
- Thu, 21 Apr 2016 12:17:49 -0600
- by glitchvid [Thu, 21 Apr 2016 12:17:49 -0600] rev 36
- - Replace info_player_start with info_player_deathmatch