changelog
- Sun, 09 Jul 2017 01:07:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 09 Jul 2017 01:07:50 -0600] rev 193
- - Fancy up detail ramp
- EE Stuff
- Fri, 30 Jun 2017 17:37:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 30 Jun 2017 17:37:33 -0600] rev 192
- - Clean up accessability ramp
- Try to clean up EP2 textures
- Added detail to sewer
- Add weapon crates
- Fri, 30 Jun 2017 01:08:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 30 Jun 2017 01:08:35 -0600] rev 191
- - Redo access ramp
- Fri, 17 Mar 2017 03:33:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 17 Mar 2017 03:33:21 -0600] rev 190
- - Bump HG Tags
- Change logic related to TTT credit notice
- Add detail in basement
- Use 03C0's sprite method
- Thu, 16 Mar 2017 23:49:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 16 Mar 2017 23:49:32 -0600] rev 189
- - Fix 3D Skybox being disabled
- Increment TTT Text version
- Wed, 15 Mar 2017 03:46:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 15 Mar 2017 03:46:08 -0600] rev 188
- - Add weapon crate spawns
- Remove most normal weapon spawns
- Add (currently) unsused itemcrate spawner for bird ee
- Various fixes
- Increment TTT Text version
- Tue, 14 Mar 2017 08:48:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 08:48:03 -0600] rev 187
- - Add breakable glass with explosions
- Add static detail prop fading
- Tue, 14 Mar 2017 08:17:42 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 08:17:42 -0600] rev 186
- - Make glass destroyable with explosives
- Add bird thud sound variety
- Tue, 14 Mar 2017 00:50:28 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 00:50:28 -0600] rev 185
- - Make each pane of glass individually brekable
- Add lights to barlight
- Add ocluder
- Fri, 10 Mar 2017 23:37:51 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 10 Mar 2017 23:37:51 -0700] rev 184
- - Add bird thuds
- Add traitor bird
- Misc ladder fixes