changelog
- Wed, 26 Oct 2016 00:47:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 26 Oct 2016 00:47:12 -0600] rev 167
- - Fix major map lighting bug
- Tue, 25 Oct 2016 18:38:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 18:38:27 -0600] rev 166
- - Add skybox
- Optimization
- Tue, 25 Oct 2016 01:09:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 01:09:39 -0600] rev 165
- - Add materials to empty cubes
- Add vent models to 'exit' sign area
- Remove collison for 'exit' sign area door
- Modify basement soundscapes
- Unify func_details in auditorium
- Clean up outside stone fence
- Remove large art with lights in auditorium
- Make lower glass pane func_breakable
- Seal off round-corner windows
- Increment TTT text version
- Fix inconsistant outside grass lplanter level
- Fix soundscape in round-office area
- Fri, 14 Oct 2016 18:08:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Oct 2016 18:08:27 -0600] rev 164
- - Add clip to stairs
- Fix star clips
- Align nodraw to world
- Cubemap optimization
- Tue, 27 Sep 2016 21:14:52 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 21:14:52 -0600] rev 163
- - Update Tags
- Tue, 27 Sep 2016 04:33:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 04:33:50 -0600] rev 162
- - Add AI nodes
- Add art on upper floors
- Increment TTT text version
- Include log
- Tue, 27 Sep 2016 02:59:43 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 02:59:43 -0600] rev 161
- - Align plaster to world
- Fix cubemap surfaces
- Assign hard-edge
- Add stair sides on stairplat
- Texture and fix-up stairs in auditorium
- Shrink middle pillar in auditorium
- Add art panels in auditorium
- Add obervatory platform in auditorium
- Add T intersection in sewer T-room
- Sun, 25 Sep 2016 17:25:01 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Sep 2016 17:25:01 -0600] rev 160
- - Fix smoothing groups on lots of surfaces
- Sat, 24 Sep 2016 00:02:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Sep 2016 00:02:54 -0600] rev 159
- - Fix leak
- Increment TTT Text Version
- Sat, 24 Sep 2016 00:00:41 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Sep 2016 00:00:41 -0600] rev 158
- - Visgroup cleanup
- Thu, 22 Sep 2016 17:57:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 22 Sep 2016 17:57:21 -0600] rev 157
- - Add cubemap in vent
- Clean up VisGroups
- Increment TTT text version
- Wed, 17 Aug 2016 14:15:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 17 Aug 2016 14:15:32 -0600] rev 156
- - Fix glass align texture
- Float table props
- ;)
- Tue, 16 Aug 2016 18:09:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 18:09:58 -0600] rev 155
- - Fix spelling
- Increment TTT text version
- Tue, 16 Aug 2016 17:27:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 17:27:54 -0600] rev 154
- - Update Tags
- Mon, 15 Aug 2016 14:14:13 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 15 Aug 2016 14:14:13 -0600] rev 153
- - Replace CSS bench with custom model
- Add details
- Increment traitor text version
- Mon, 15 Aug 2016 13:21:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 15 Aug 2016 13:21:56 -0600] rev 152
- - Replace modernbench02 with modernbench03 in areas
- Add black plaster trim to stair room pillars
- Change stairroom to use glass ceiling
- Add prototype auditorium stair railings
- Remove walls in large office
- Change grass to tile in ramps
- Sat, 30 Jul 2016 19:54:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 30 Jul 2016 19:54:35 -0600] rev 151
- - Fix up t-room door logic
- Add railings to stairplatform
- Change spotlight radius in large office
- Fri, 29 Jul 2016 23:05:23 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 29 Jul 2016 23:05:23 -0600] rev 150
- - Update TTT display stuff
- Fix playerclip in office
- ;)
- Fri, 29 Jul 2016 20:14:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 29 Jul 2016 20:14:34 -0600] rev 149
- - Overhaul round office
- Fri, 29 Jul 2016 19:13:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 29 Jul 2016 19:13:18 -0600] rev 148
- - Replace modernbench02 with modernbench03 in areas
- Add black plaster trim to stair room pillars
- Change stairroom to use glass ceiling
- Change carpet floor to tile in stairroom
- Add railing to stairroom
- Fix large horizontal pillar alignment in auditorium
- Optimize stair room
- Replace round office walls
- Thu, 28 Jul 2016 13:47:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 28 Jul 2016 13:47:34 -0600] rev 147
- - Fix visible nodraw surface
- Thu, 28 Jul 2016 12:39:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 28 Jul 2016 12:39:59 -0600] rev 146
- - Update .hgtags
- Thu, 28 Jul 2016 12:14:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 28 Jul 2016 12:14:39 -0600] rev 145
- - Add stairs in auditorium
- Glass off area in auditorium
- Add lights in auditorium
- Change wall color and add lights on longhall
- Add art to stair room
- Add pillars to stair room
- Change ceiling from glass to plaster in stair room
- Add walls to lower ramp
- Replace EP2 ladders with HL2 ladders in vents
- Changed tile texture in collab spaces to use carpet
- Wed, 27 Jul 2016 17:19:28 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 27 Jul 2016 17:19:28 -0600] rev 144
- - Fix NPC Sniper
- Increment version number in display
- Change wood to tile texture in collab area
- Change wood to tile in t-hallway
- Double height vents
- Swap some ceiling lights for new hanglights
- Swap wood texture to carpet in round office area
- Remove outside area in front
- Block long hallway with roundabout
- Add cliptextures to pillars in longhallway
- Mon, 25 Jul 2016 16:02:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 16:02:10 -0600] rev 143
- - Reduce lightmap scale on large pointless surfaces
- Increase lightmap scale on important surfaces
- Fix sniper damage owner
- Multiple glass damage
- Increment TTT Display text version
- Mon, 25 Jul 2016 05:28:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 05:28:34 -0600] rev 142
- - Fix sniper logic
- Add sniper reload sound and delay
- Add round prep credits
- Mon, 25 Jul 2016 03:34:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 03:34:46 -0600] rev 141
- - Add sniper spawner and credit remover
- Add spawnpoints
- Add T-button for sewer door
- Add Damage owners
- Sun, 24 Jul 2016 14:40:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:40:59 -0600] rev 140
- - Fix Sewer T-Door opening
- Sun, 24 Jul 2016 14:01:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:01:08 -0600] rev 139
- - Add clip to lobby stairs
- Fix playerclip z-fighting in auditorium
- Removed refracting texture
- Add detail in connector room
- Sun, 24 Jul 2016 12:59:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 12:59:59 -0600] rev 138
- - Add hint brushes in auditorium
- Sun, 24 Jul 2016 11:07:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 11:07:58 -0600] rev 137
- - Add more light glow effects
- Finish auditorium 2nd floor railings (finally)
- Add lots of lights in auditorum
- Add playerclip to rails
- Sun, 24 Jul 2016 09:37:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 09:37:26 -0600] rev 136
- - Increase lightmap res near lights
- Change door in T-room path
- Add Damageowner to T-room hallway doors
- Sun, 24 Jul 2016 01:09:29 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 01:09:29 -0600] rev 135
- - Lower glass health
- Add lights
- Add sewer T-path
- Add areaportal in lobby door
- Reduce sniper trap time
- Sat, 23 Jul 2016 20:42:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 20:42:05 -0600] rev 134
- - Fix incorrectly rotated pole ends
- Fix non-vclip brush blocking tdoor 2
- Sat, 23 Jul 2016 10:55:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 10:55:39 -0600] rev 133
- - Fix incorrectly rotated pole ends
- Add cubemaps in a few areas
- Change soundscapes with automatic to general.concrete_quiet
- Sat, 23 Jul 2016 05:49:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 05:49:37 -0600] rev 132
- - Raise lightmap res on auditorum floor
- Change devtexture window pattern to plaster
- Sat, 23 Jul 2016 05:41:16 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 05:41:16 -0600] rev 131
- - Add rails to auditorium walkway
- Add faux art panels
- Bevel corners on braces
- Replace Rrerr sign geo
- Add lights on auditorum ceiling
- Add lights on auditorum braces
- Sat, 23 Jul 2016 00:53:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 23 Jul 2016 00:53:21 -0600] rev 130
- - Fix Troom door 2 rotating wrong way
- Auditorum overhaul
Added columbs, new upper path
- Include log
- Fri, 22 Jul 2016 22:35:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 22 Jul 2016 22:35:17 -0600] rev 129
- - Change hallway t doors to vbsp
- Lower hurt damage
- Change wood textures to carpet in areas
- Fri, 22 Jul 2016 21:56:44 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 22 Jul 2016 21:56:44 -0600] rev 128
- - Add T hallway door
- Add spawn
- Add T hallway trigger_hurt
- Thu, 21 Jul 2016 05:41:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 05:41:33 -0600] rev 127
- - Add light in corner of roundoffice
- Add spotlights to roundcorner
- Angle spotlights in roundcorner
- Add spot sprite to lobby long hallways spotlights
- Thu, 21 Jul 2016 04:40:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 04:40:46 -0600] rev 126
- - Redo stairs in open room
- Change wood texture to carpet
- Thu, 21 Jul 2016 01:50:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 01:50:33 -0600] rev 125
- - Remove vent model
- Thu, 21 Jul 2016 00:28:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:28:54 -0600] rev 124
- - Close vmdl branch until needed again
- Thu, 21 Jul 2016 00:27:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:27:18 -0600] rev 123
- - Replace ceiling inset light with plaster
- Thu, 21 Jul 2016 00:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:24:50 -0600] rev 122
- - Replace vent door with model
- Thu, 21 Jul 2016 00:23:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:23:12 -0600] rev 121
- - Add boxes with t weapons
- Thu, 21 Jul 2016 00:09:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:09:59 -0600] rev 120
- - Add Traitor Sniper
- Add TTT Logic for Sniper
- Wed, 20 Jul 2016 05:38:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 05:38:08 -0600] rev 119
- - Add angle pieces and inset window at 2nd floor stairs
- Wed, 20 Jul 2016 00:24:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 00:24:39 -0600] rev 118
- - Add model door in locations
- Fix phone model location
- Fix light brighness on ceiling texlights
- Roundoffice winodow texture nonrefractive
- Include log
- Tue, 19 Jul 2016 21:02:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 21:02:36 -0600] rev 117
- - Replace upper hallway in-crop with round walls
- Replace lighting in lobby main hallway
- Tue, 19 Jul 2016 02:37:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 02:37:14 -0600] rev 116
- - Map_Edit to make props start frozen
- Tue, 19 Jul 2016 01:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 01:24:50 -0600] rev 115
- - Vphysics clip toggle on T door
- Increase light brightness in corner office
- Place breakable props in corner office
- Mon, 18 Jul 2016 22:38:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 22:38:37 -0600] rev 114
- - Brighten round corner spotlights
- Add breakable props to round corner room
- Mon, 18 Jul 2016 20:36:55 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 20:36:55 -0600] rev 113
- - Replace spiral stairway bottom guards with new props
- Swap black plaster texture in areas
- Remove one vphys clip in T vents
- Add vphys clip to T door in lobby
- Mon, 18 Jul 2016 01:55:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 01:55:46 -0600] rev 112
- - Replace decal vents with model vent
- Add motiondetector models
- Sun, 10 Jul 2016 20:44:06 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 10 Jul 2016 20:44:06 -0600] rev 111
- - Plaster surfaces aligned
- Fri, 08 Jul 2016 05:27:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 05:27:53 -0600] rev 110
- - Lengthen T vent
- Add ragdoll physics clip to T vent
- Fri, 08 Jul 2016 04:02:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 04:02:26 -0600] rev 109
- - Fix vent ladders
- Fix vent door
- Fix ttt_trom door triggering
- Add trom vent playerclip
- Double long-vent height
- Add basement vent secret T button
- Fri, 08 Jul 2016 02:48:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 02:48:12 -0600] rev 108
- - Fix vent ladders