changelog
- Wed, 18 May 2016 10:49:20 -0600
- by glitchvid [Wed, 18 May 2016 10:49:20 -0600] rev 77
- - Remove problem light
- Tue, 10 May 2016 00:56:00 -0600
- by glitchvid [Tue, 10 May 2016 00:56:00 -0600] rev 76
- - Remove ambient_generic in generator room
- Mon, 09 May 2016 23:55:51 -0600
- by glitchvid [Mon, 09 May 2016 23:55:51 -0600] rev 75
- - Add basement decals
- Add vphys clips
- Skip texture experimentation
- Fri, 06 May 2016 19:59:26 -0600
- by glitchvid [Fri, 06 May 2016 19:59:26 -0600] rev 74
- - Fix sprites
- Fix generator ambient_generics
- Rotate generator room light
- Fix light levels in generator room
- Add playerclips
- Fri, 06 May 2016 17:33:19 -0600
- by glitchvid [Fri, 06 May 2016 17:33:19 -0600] rev 73
- - Hint optimization
- Nodraw a lot of surfaces
- Add sprites
- Fri, 06 May 2016 16:10:28 -0600
- by glitchvid [Fri, 06 May 2016 16:10:28 -0600] rev 72
- - Move generator room wall
- Move generator room light
- Fix remaning cables
- Fri, 06 May 2016 06:01:23 -0600
- by glitchvid [Fri, 06 May 2016 06:01:23 -0600] rev 71
- - Increase lightmap scale in areas
- Add cuebmaps in generator basement
- Add ccompile tags
- Fri, 06 May 2016 05:43:27 -0600
- by glitchvid [Fri, 06 May 2016 05:43:27 -0600] rev 70
- - Compile
- Fri, 06 May 2016 04:39:45 -0600
- by glitchvid [Fri, 06 May 2016 04:39:45 -0600] rev 69
- - Add light in generator basement
- Remove vestigial arch geo
- Cable material change
- Fri, 06 May 2016 01:21:38 -0600
- by glitchvid [Fri, 06 May 2016 01:21:38 -0600] rev 68
- - Modify generator border
- Fix wire effects
- Lightmap modifications