changelog
- Tue, 07 Mar 2017 20:20:44 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 07 Mar 2017 20:20:44 -0700] rev 182
- - Make center lobby glass brekable with health
- Geometry changes in stair-room
- Change inset model lights in hallway to outset
- Add skybox detail
- Add wall and ceiling detail with vents and motion detector
- Fri, 24 Feb 2017 22:53:58 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 22:53:58 -0700] rev 181
- - Fix unescapable area in ceiling-room
- Add detail in ceiling-room
- Bump HG Tag versions
- Fri, 24 Feb 2017 20:03:48 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 20:03:48 -0700] rev 180
- - Replace EP2 Ladders with HL2 props
- Increment TTT text version
- Fix wrong size ceiling detail in lobby hallway
- Fri, 24 Feb 2017 17:42:44 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 17:42:44 -0700] rev 179
- - Replace roundoffice glass material with new one
- Replace stairplatform glass windows with new mat
- Replace materials on lobby water fixture
- Add experimental stairs in void
- Add wall curve and lights in lobby hallway
- Mon, 13 Feb 2017 15:33:28 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 15:33:28 -0700] rev 178
- - Replace brush light emitters with spot lights
- Replace some droplights with barlights
- Add detail in skybox
- Drop lights for cubemap fix
- Fix playerclip in auditorium
- Mon, 13 Feb 2017 05:52:47 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 05:52:47 -0700] rev 177
- - Fix lightbleed on lightbar props
(lowered the light entities)
- Add display case placeholders to auditorium
- Mon, 13 Feb 2017 01:39:11 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 01:39:11 -0700] rev 176
- - Incorporate new light fixture model
Replace brush-based slit lights with barlight
Add barlight to largeoffice
Add barlight to lowerhall
Replace circular droplight with barlight in auditorium
- Move and add cubemaps to T-Hall
- Add vent model in roundoffice
- Add motion detector model in roundoffice
- Thu, 26 Jan 2017 23:53:37 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 26 Jan 2017 23:53:37 -0700] rev 175
- - Add occluders
- Sun, 25 Dec 2016 12:35:47 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Dec 2016 12:35:47 -0700] rev 174
- - Update Readme
- Add License File
- Sun, 25 Dec 2016 10:06:57 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Dec 2016 10:06:57 -0700] rev 173
- - Replace EP2 wood rails with glass
- Add large archway in art lobby
- Remove bench in artlobby
- Add door and detail to TTT roundhall exit
- Change EE Text
- Fix floating box in office
- Add prop clutter
- Increment TTT Text
- Wed, 21 Dec 2016 02:52:48 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 21 Dec 2016 02:52:48 -0700] rev 172
- - Add clips to basement electric stairs
- Add clips to basement entrance doors
- Add minor details to skybox
- Visgroup orginization
- Replace ceiling vent ends with models
- Fri, 18 Nov 2016 15:56:29 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 18 Nov 2016 15:56:29 -0700] rev 171
- - Include devshots file
- Fri, 28 Oct 2016 14:49:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 28 Oct 2016 14:49:47 -0600] rev 170
- - Increment TTT text version
- Fix ttt_npcsniper regression (wasn't firing through glass)
- Move ttt_npcsniper and 'setup' into skybox aligned position
- Modify outside viscluster
- Change skybox floor texture to prevent GI glow
- Fri, 28 Oct 2016 04:26:40 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 28 Oct 2016 04:26:40 -0600] rev 169
- - Increment TTT text version
- Update .hgignore to ignore mdl and exported files
- Thu, 27 Oct 2016 16:07:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 27 Oct 2016 16:07:56 -0600] rev 168
- - Fix 3d skybox shadowing whole map
Deleted extra sky_camera
- Visgroup skybox items
- Turn skybox items into func_ items
- Clean up skybox brushwork
- Add skybox fog