changelog
- Tue, 17 Jul 2018 18:14:13 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 17 Jul 2018 18:14:13 -0600] rev 219
- - Add bananas to visgroup
- Add black stripe to large office partition
- Replace carpet texture in large office
- Bump TTT Text version
- Tue, 17 Jul 2018 17:33:04 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 17 Jul 2018 17:33:04 -0600] rev 218
- - Add occluder back in auditorium
- Add hints to large window area for ambient cubes
- Tue, 03 Jul 2018 01:57:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 03 Jul 2018 01:57:37 -0600] rev 217
- - Remove leftover template table
- Mon, 02 Jul 2018 17:36:28 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 02 Jul 2018 17:36:28 -0600] rev 216
- - Make sure to disable fading on the auditorium props
- Fix some detail geo
- Add striped bands to large office deadening wall
- Add target for remover
- Add description text for some entities
- Bump TTT Version
- Tue, 08 May 2018 06:37:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 08 May 2018 06:37:31 -0600] rev 215
- - Add many desks and misc props
- Added detail to window office across from projector room
- Add wall into large office area (I'm re-doing this room AGAIN)
- Change skybox unseen textures to non-ep2 reliant ones
- Tue, 08 May 2018 04:46:41 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 08 May 2018 04:46:41 -0600] rev 214
- - Fix wall light fixtures not having spotlight effects
- Add misc physic prop detail
- Add meeting-room style windows to lower connecting hallway
- Bump TTT Text revision
- Mon, 30 Apr 2018 23:20:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 30 Apr 2018 23:20:12 -0600] rev 213
- - Remove fade scale on brackets, should fix lag
- Mon, 30 Apr 2018 19:35:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 30 Apr 2018 19:35:14 -0600] rev 212
- - Bump tags
- Mon, 30 Apr 2018 19:33:00 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 30 Apr 2018 19:33:00 -0600] rev 211
- - Texturize glass frames in auditorium
- Fix stripey hall stairs to be 8x12 rise/run
- Add some details
- Support for non-refract glass edges
- Add doors to secure the whole employee area of the building
- Add some lights and other details
- Misc fixes
- Bump TTT Text version
- Tue, 31 Oct 2017 00:07:48 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 31 Oct 2017 00:07:48 -0600] rev 210
- - Fix visible dev textures
- Bump TTT text version