- Lower glass health wip

- Fix incorrectly rotated pole ends wip

- Fix incorrectly rotated pole ends wip

- Raise lightmap res on auditorum floor wip

- Add rails to auditorium walkway wip

- Fix Troom door 2 rotating wrong way wip

- Change hallway t doors to vbsp wip

- Add T hallway door wip

- Add light in corner of roundoffice wip

- Redo stairs in open room wip

- Remove vent model wip

- Close vmdl branch until needed again ventmdl

- Replace ceiling inset light with plaster wip

- Replace vent door with model ventmdl

- Add boxes with t weapons wip

- Add Traitor Sniper wip

- Add angle pieces and inset window at 2nd floor stairs wip

- Add model door in locations wip

- Replace upper hallway in-crop with round walls wip

- Map_Edit to make props start frozen wip

- Vphysics clip toggle on T door wip

- Brighten round corner spotlights wip

- Replace spiral stairway bottom guards with new props wip

- Replace decal vents with model vent wip

- Plaster surfaces aligned wip

- Lengthen T vent wip

- Fix vent ladders wip

- Fix vent ladders wip

- Add traitor room vents wip

- Fix vent nodraw intersection wip

- Add bush to rad file wip

- Remove spiral hallway wip

- Remove outside area further wip

- Basement optimization wip

- Add areaportals in basement wip

- Fix glass texture orentation in round office wip

- Group beamprotectors wip

- Fix broken occluder wip

- Optimize wip

- Redo round office wip

- Add blocking doors wip

- Fix limit problem wip

- Modify basement electric trap timing and damage wip

- Delegate TTT doors to experimental Visgroup (Disabled) wip

- Seal off lower section (For traiters only later) wip

- Add orange strip in long hallway wip

- Fix railings wip

- Fix railing grid positions wip

- Add vent lights wip

- Include readme.txt wip

- Add playerclip to railings wip

- Fix areaportal leak introduced previous commit wip

- Add vent playerclips wip

- Add vent system wip

- Add metal pole ends wip

- Add upper hallway supports wip

- Upper floor stair bridge additions wip

- Add model rails in auditorium wip

- Remove problem light wip

- Remove ambient_generic in generator room wip

- Add basement decals wip

- Fix sprites wip

- Hint optimization wip

- Move generator room wall wip

- Increase lightmap scale in areas wip

- Compile wip Compile 69

- Add light in generator basement wip

- Modify generator border wip

- Compile wip Compile 66

- Change generator room light type wip

- Add lightest cube wip

- Add ambient_generic for generators wip

- Compile wip Compile 62

- Unhide wip

- Fix generator room curved wall wip

Added tag Compile 58 for changeset 945f872821a5 wip

- Compiled wip Compile 58

- Unhide tools wip

- Rename Map wip

- Add basement detail wip

- Add detail in generator room wip

- Replace EP2 props with CSS ones wip

Added tag Compile 51 for changeset 73a9c33c3c81 wip

- Compile wip Compile 51

- Add player spawns wip

Added tag Compile 48 for changeset 7011f33076e1 wip

- Compiled wip Compile 48

- Add large office desks wip

- Add upper hallway stairset wip

- Compile 45 wip Compile 45

- Begin pass on generator room wip

- Switch grass material to one included in foreguard content wip

- Fix m16 prefab to correct ammo wip

- Add triggerpush wip

- Update prefabs wip

- Compile 39 wip Compile 39

- Make railbrackets non-solid wip

- Fix looping sound on ambient generic wip

- Add TTT weapons wip

- Replace info_player_start with info_player_deathmatch wip

- Compile 33 wip Compile 33

- Logic fixes wip

- Update glass materials wip

- Add TTT-specific entities wip

- Add basement 'laser' trap wip

- Hint and Areaportal optimization wip

- Add ceilingtile ropes wip

- Compile ver 27 wip Compile 27

- Move light positions wip

- Add lower light wip

- Replace old benchmodels wip

- Fix entdata wip

(0) -112 +112 tip

mercurial