changelog
- Mon, 17 Jul 2017 23:40:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 17 Jul 2017 23:40:35 -0600] rev 199
- - Bump HG Tags
- Mon, 17 Jul 2017 21:28:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 17 Jul 2017 21:28:21 -0600] rev 198
- - Add bananas
- Add T weapon despencer
- Fri, 14 Jul 2017 22:25:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Jul 2017 22:25:31 -0600] rev 197
- - Add bleach
- Hide auditorium occluder
- Fri, 14 Jul 2017 17:21:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Jul 2017 17:21:24 -0600] rev 196
- - Fix stutters in auditorium
Was due to lots of static prop fading
- Fri, 14 Jul 2017 05:35:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Jul 2017 05:35:09 -0600] rev 195
- - Remove a lot of force ducks
- Doubled sniper timer
- Add bird killer
- Add breakable glass
- Fix missing overlay in sewer eE
- Increment TTT Text Version
- Fri, 14 Jul 2017 04:54:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Jul 2017 04:54:25 -0600] rev 194
- - Add fountain in outside
- Add force duck triggers on ladders
- Add fall damager filter in T-room ladder
- Add detail to lower hallway fountain
- Change outside fence texture
- Sun, 09 Jul 2017 01:07:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 09 Jul 2017 01:07:50 -0600] rev 193
- - Fancy up detail ramp
- EE Stuff
- Fri, 30 Jun 2017 17:37:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 30 Jun 2017 17:37:33 -0600] rev 192
- - Clean up accessability ramp
- Try to clean up EP2 textures
- Added detail to sewer
- Add weapon crates
- Fri, 30 Jun 2017 01:08:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 30 Jun 2017 01:08:35 -0600] rev 191
- - Redo access ramp
- Fri, 17 Mar 2017 03:33:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 17 Mar 2017 03:33:21 -0600] rev 190
- - Bump HG Tags
- Change logic related to TTT credit notice
- Add detail in basement
- Use 03C0's sprite method
- Thu, 16 Mar 2017 23:49:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 16 Mar 2017 23:49:32 -0600] rev 189
- - Fix 3D Skybox being disabled
- Increment TTT Text version
- Wed, 15 Mar 2017 03:46:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 15 Mar 2017 03:46:08 -0600] rev 188
- - Add weapon crate spawns
- Remove most normal weapon spawns
- Add (currently) unsused itemcrate spawner for bird ee
- Various fixes
- Increment TTT Text version
- Tue, 14 Mar 2017 08:48:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 08:48:03 -0600] rev 187
- - Add breakable glass with explosions
- Add static detail prop fading
- Tue, 14 Mar 2017 08:17:42 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 08:17:42 -0600] rev 186
- - Make glass destroyable with explosives
- Add bird thud sound variety
- Tue, 14 Mar 2017 00:50:28 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 14 Mar 2017 00:50:28 -0600] rev 185
- - Make each pane of glass individually brekable
- Add lights to barlight
- Add ocluder
- Fri, 10 Mar 2017 23:37:51 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 10 Mar 2017 23:37:51 -0700] rev 184
- - Add bird thuds
- Add traitor bird
- Misc ladder fixes
- Fri, 10 Mar 2017 04:08:39 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 10 Mar 2017 04:08:39 -0700] rev 183
- - Add ambient office sounds
- Add random birds flying
- Add crow notice to sniper spawn
- Add sound effects to 'notable' entities :)
- Add lots of logic ents
- Fix detail placement
- Add nodes to faucilitate birds
- Change outside building material
- Revamp basement beam damaging
- Tue, 07 Mar 2017 20:20:44 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 07 Mar 2017 20:20:44 -0700] rev 182
- - Make center lobby glass brekable with health
- Geometry changes in stair-room
- Change inset model lights in hallway to outset
- Add skybox detail
- Add wall and ceiling detail with vents and motion detector
- Fri, 24 Feb 2017 22:53:58 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 22:53:58 -0700] rev 181
- - Fix unescapable area in ceiling-room
- Add detail in ceiling-room
- Bump HG Tag versions
- Fri, 24 Feb 2017 20:03:48 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 20:03:48 -0700] rev 180
- - Replace EP2 Ladders with HL2 props
- Increment TTT text version
- Fix wrong size ceiling detail in lobby hallway
- Fri, 24 Feb 2017 17:42:44 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 24 Feb 2017 17:42:44 -0700] rev 179
- - Replace roundoffice glass material with new one
- Replace stairplatform glass windows with new mat
- Replace materials on lobby water fixture
- Add experimental stairs in void
- Add wall curve and lights in lobby hallway
- Mon, 13 Feb 2017 15:33:28 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 15:33:28 -0700] rev 178
- - Replace brush light emitters with spot lights
- Replace some droplights with barlights
- Add detail in skybox
- Drop lights for cubemap fix
- Fix playerclip in auditorium
- Mon, 13 Feb 2017 05:52:47 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 05:52:47 -0700] rev 177
- - Fix lightbleed on lightbar props
(lowered the light entities)
- Add display case placeholders to auditorium
- Mon, 13 Feb 2017 01:39:11 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 13 Feb 2017 01:39:11 -0700] rev 176
- - Incorporate new light fixture model
Replace brush-based slit lights with barlight
Add barlight to largeoffice
Add barlight to lowerhall
Replace circular droplight with barlight in auditorium
- Move and add cubemaps to T-Hall
- Add vent model in roundoffice
- Add motion detector model in roundoffice
- Thu, 26 Jan 2017 23:53:37 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 26 Jan 2017 23:53:37 -0700] rev 175
- - Add occluders
- Sun, 25 Dec 2016 12:35:47 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Dec 2016 12:35:47 -0700] rev 174
- - Update Readme
- Add License File
- Sun, 25 Dec 2016 10:06:57 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Dec 2016 10:06:57 -0700] rev 173
- - Replace EP2 wood rails with glass
- Add large archway in art lobby
- Remove bench in artlobby
- Add door and detail to TTT roundhall exit
- Change EE Text
- Fix floating box in office
- Add prop clutter
- Increment TTT Text
- Wed, 21 Dec 2016 02:52:48 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 21 Dec 2016 02:52:48 -0700] rev 172
- - Add clips to basement electric stairs
- Add clips to basement entrance doors
- Add minor details to skybox
- Visgroup orginization
- Replace ceiling vent ends with models
- Fri, 18 Nov 2016 15:56:29 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 18 Nov 2016 15:56:29 -0700] rev 171
- - Include devshots file
- Fri, 28 Oct 2016 14:49:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 28 Oct 2016 14:49:47 -0600] rev 170
- - Increment TTT text version
- Fix ttt_npcsniper regression (wasn't firing through glass)
- Move ttt_npcsniper and 'setup' into skybox aligned position
- Modify outside viscluster
- Change skybox floor texture to prevent GI glow
- Fri, 28 Oct 2016 04:26:40 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 28 Oct 2016 04:26:40 -0600] rev 169
- - Increment TTT text version
- Update .hgignore to ignore mdl and exported files
- Thu, 27 Oct 2016 16:07:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 27 Oct 2016 16:07:56 -0600] rev 168
- - Fix 3d skybox shadowing whole map
Deleted extra sky_camera
- Visgroup skybox items
- Turn skybox items into func_ items
- Clean up skybox brushwork
- Add skybox fog
- Wed, 26 Oct 2016 00:47:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 26 Oct 2016 00:47:12 -0600] rev 167
- - Fix major map lighting bug
- Tue, 25 Oct 2016 18:38:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 18:38:27 -0600] rev 166
- - Add skybox
- Optimization
- Tue, 25 Oct 2016 01:09:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 01:09:39 -0600] rev 165
- - Add materials to empty cubes
- Add vent models to 'exit' sign area
- Remove collison for 'exit' sign area door
- Modify basement soundscapes
- Unify func_details in auditorium
- Clean up outside stone fence
- Remove large art with lights in auditorium
- Make lower glass pane func_breakable
- Seal off round-corner windows
- Increment TTT text version
- Fix inconsistant outside grass lplanter level
- Fix soundscape in round-office area
- Fri, 14 Oct 2016 18:08:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 14 Oct 2016 18:08:27 -0600] rev 164
- - Add clip to stairs
- Fix star clips
- Align nodraw to world
- Cubemap optimization
- Tue, 27 Sep 2016 21:14:52 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 21:14:52 -0600] rev 163
- - Update Tags
- Tue, 27 Sep 2016 04:33:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 04:33:50 -0600] rev 162
- - Add AI nodes
- Add art on upper floors
- Increment TTT text version
- Include log
- Tue, 27 Sep 2016 02:59:43 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Sep 2016 02:59:43 -0600] rev 161
- - Align plaster to world
- Fix cubemap surfaces
- Assign hard-edge
- Add stair sides on stairplat
- Texture and fix-up stairs in auditorium
- Shrink middle pillar in auditorium
- Add art panels in auditorium
- Add obervatory platform in auditorium
- Add T intersection in sewer T-room
- Sun, 25 Sep 2016 17:25:01 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 25 Sep 2016 17:25:01 -0600] rev 160
- - Fix smoothing groups on lots of surfaces
- Sat, 24 Sep 2016 00:02:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Sep 2016 00:02:54 -0600] rev 159
- - Fix leak
- Increment TTT Text Version
- Sat, 24 Sep 2016 00:00:41 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Sep 2016 00:00:41 -0600] rev 158
- - Visgroup cleanup
- Thu, 22 Sep 2016 17:57:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 22 Sep 2016 17:57:21 -0600] rev 157
- - Add cubemap in vent
- Clean up VisGroups
- Increment TTT text version
- Wed, 17 Aug 2016 14:15:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 17 Aug 2016 14:15:32 -0600] rev 156
- - Fix glass align texture
- Float table props
- ;)
- Tue, 16 Aug 2016 18:09:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 18:09:58 -0600] rev 155
- - Fix spelling
- Increment TTT text version
- Tue, 16 Aug 2016 17:27:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 16 Aug 2016 17:27:54 -0600] rev 154
- - Update Tags
- Mon, 15 Aug 2016 14:14:13 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 15 Aug 2016 14:14:13 -0600] rev 153
- - Replace CSS bench with custom model
- Add details
- Increment traitor text version
- Mon, 15 Aug 2016 13:21:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 15 Aug 2016 13:21:56 -0600] rev 152
- - Replace modernbench02 with modernbench03 in areas
- Add black plaster trim to stair room pillars
- Change stairroom to use glass ceiling
- Add prototype auditorium stair railings
- Remove walls in large office
- Change grass to tile in ramps