changelog
- Sat, 16 Apr 2016 03:45:40 -0600
- by glitchvid [Sat, 16 Apr 2016 03:45:40 -0600] rev 18
- - Revert mats on round corner office
Coincides with (9b6d6ab60575) on Foreguard Content repo
- Textdata optimization
Remove useless world transform and face align on tiling plaster textures
- Fri, 18 Mar 2016 01:43:08 -0600
- by glitchvid [Fri, 18 Mar 2016 01:43:08 -0600] rev 17
- More textdata optimization
Swapped stock textures to custom ones
Unified ceiling tiles
Replaced missing materials with new ones on faces, after removal of assets
Added soundfoam on auditorium ceiling (This needs model optimization!)
And other Misc changes
- Mon, 07 Mar 2016 20:42:31 -0700
- by glitchvid [Mon, 07 Mar 2016 20:42:31 -0700] rev 16
- * Texture Data optimization
+ Visgroup for all placeholder crap
+ Cleaned up dark plaster geo near long stairs