changelog
- Thu, 21 Jul 2016 00:27:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:27:18 -0600] rev 123
- - Replace ceiling inset light with plaster
- Thu, 21 Jul 2016 00:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:24:50 -0600] rev 122
- - Replace vent door with model
- Thu, 21 Jul 2016 00:23:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:23:12 -0600] rev 121
- - Add boxes with t weapons
- Thu, 21 Jul 2016 00:09:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 21 Jul 2016 00:09:59 -0600] rev 120
- - Add Traitor Sniper
- Add TTT Logic for Sniper
- Wed, 20 Jul 2016 05:38:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 05:38:08 -0600] rev 119
- - Add angle pieces and inset window at 2nd floor stairs
- Wed, 20 Jul 2016 00:24:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 20 Jul 2016 00:24:39 -0600] rev 118
- - Add model door in locations
- Fix phone model location
- Fix light brighness on ceiling texlights
- Roundoffice winodow texture nonrefractive
- Include log
- Tue, 19 Jul 2016 21:02:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 21:02:36 -0600] rev 117
- - Replace upper hallway in-crop with round walls
- Replace lighting in lobby main hallway
- Tue, 19 Jul 2016 02:37:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 02:37:14 -0600] rev 116
- - Map_Edit to make props start frozen
- Tue, 19 Jul 2016 01:24:50 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 19 Jul 2016 01:24:50 -0600] rev 115
- - Vphysics clip toggle on T door
- Increase light brightness in corner office
- Place breakable props in corner office
- Mon, 18 Jul 2016 22:38:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 22:38:37 -0600] rev 114
- - Brighten round corner spotlights
- Add breakable props to round corner room
- Mon, 18 Jul 2016 20:36:55 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 20:36:55 -0600] rev 113
- - Replace spiral stairway bottom guards with new props
- Swap black plaster texture in areas
- Remove one vphys clip in T vents
- Add vphys clip to T door in lobby
- Mon, 18 Jul 2016 01:55:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 18 Jul 2016 01:55:46 -0600] rev 112
- - Replace decal vents with model vent
- Add motiondetector models
- Sun, 10 Jul 2016 20:44:06 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 10 Jul 2016 20:44:06 -0600] rev 111
- - Plaster surfaces aligned
- Fri, 08 Jul 2016 05:27:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 05:27:53 -0600] rev 110
- - Lengthen T vent
- Add ragdoll physics clip to T vent
- Fri, 08 Jul 2016 04:02:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 04:02:26 -0600] rev 109
- - Fix vent ladders
- Fix vent door
- Fix ttt_trom door triggering
- Add trom vent playerclip
- Double long-vent height
- Add basement vent secret T button
- Fri, 08 Jul 2016 02:48:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 02:48:12 -0600] rev 108
- - Fix vent ladders
- Fri, 08 Jul 2016 01:32:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 08 Jul 2016 01:32:31 -0600] rev 107
- - Add traitor room vents
- Add T-room in post-lobby area
- Replace stacked crates with ladder
- Fix auditorium door clip
- Thu, 07 Jul 2016 22:19:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 22:19:24 -0600] rev 106
- - Fix vent nodraw intersection
- Thu, 07 Jul 2016 20:57:15 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 20:57:15 -0600] rev 105
- - Add bush to rad file
- Thu, 07 Jul 2016 20:49:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 20:49:10 -0600] rev 104
- - Remove spiral hallway
- Add stair atrium for round lower hallway
- Add stair atrium for basement/bathroom area
- Fix Leaks
- Thu, 07 Jul 2016 18:04:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 18:04:03 -0600] rev 103
- - Remove outside area further
- Resize round office metal pole supports
- Change round office metal structure texture
- Thu, 07 Jul 2016 06:36:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 06:36:35 -0600] rev 102
- - Basement optimization
- Reduce brightness of round office lights
- Modify vent doors to work better
- Reduce brightness of vent lights
- Thu, 07 Jul 2016 05:11:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 05:11:05 -0600] rev 101
- - Add areaportals in basement
- Add AI nodes on ground in second floor
- Add light in upper area
- Add cubemaps in second floor
- Thu, 07 Jul 2016 03:06:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 03:06:53 -0600] rev 100
- - Fix glass texture orentation in round office
- Increase lightmap resoloution in round office area
- Add cubemaps in vents
- Add soundscapes in vents
- Add playerclip for ceiling tiles in auditorium
- Modify ceiling tile in auditorum
- Modify round office ceilings and lights
- Thu, 07 Jul 2016 02:48:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:48:31 -0600] rev 99
- - Group beamprotectors
- Add beamprotectors to round office beams
- Thu, 07 Jul 2016 02:43:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:43:36 -0600] rev 98
- - Fix broken occluder
- Thu, 07 Jul 2016 02:41:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:41:25 -0600] rev 97
- - Optimize
- Add vent doors to existing vents
- Add objects to round office
- Switch desks to models
- Wed, 06 Jul 2016 23:29:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 23:29:24 -0600] rev 96
- - Redo round office
- Add railings
- Fix vent brushwork
- Wed, 06 Jul 2016 21:57:00 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 21:57:00 -0600] rev 95
- - Add blocking doors
- Add lower hallway offices
- Remove unclean geo
- Remove unseen offices in collab spaces area
- Clean up outside area near round corner
- Wed, 06 Jul 2016 03:01:57 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 03:01:57 -0600] rev 94
- - Fix limit problem
- Fix leak issue with ladder
- Fix vertex issues
- Wed, 06 Jul 2016 02:55:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 02:55:09 -0600] rev 93
- - Modify basement electric trap timing and damage
- Add vents to corner office
- Add playerclip to windows in personal office
- Add vent path to personal office
- Tue, 05 Jul 2016 22:26:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 05 Jul 2016 22:26:33 -0600] rev 92
- - Delegate TTT doors to experimental Visgroup (Disabled)
- Replace spiral staircase glass and rail with model
- Fix some model stuff
- Mon, 04 Jul 2016 02:25:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Jul 2016 02:25:17 -0600] rev 91
- - Seal off lower section (For traiters only later)
- Mon, 04 Jul 2016 01:06:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Jul 2016 01:06:37 -0600] rev 90
- - Add orange strip in long hallway
- Add lights in long hallway
- Change light cover func_brushes to func_details
- Fix vent texture alignment
- Modify vent lighting
- Sun, 03 Jul 2016 23:53:15 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 03 Jul 2016 23:53:15 -0600] rev 89
- - Fix railings
- Add playerclip
- Sun, 03 Jul 2016 22:37:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 03 Jul 2016 22:37:59 -0600] rev 88
- - Fix railing grid positions
- Fri, 01 Jul 2016 23:57:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 23:57:27 -0600] rev 87
- - Add vent lights
- Fri, 01 Jul 2016 19:17:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:17:53 -0600] rev 86
- - Include readme.txt
- Fri, 01 Jul 2016 19:13:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:13:25 -0600] rev 85
- - Add playerclip to railings
- Set no collide on some rail brackets
- Fri, 01 Jul 2016 19:03:11 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:03:11 -0600] rev 84
- - Fix areaportal leak introduced previous commit
- Fri, 01 Jul 2016 19:01:42 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:01:42 -0600] rev 83
- - Add vent playerclips
- Visgroup vents and covers
- Fri, 01 Jul 2016 18:36:04 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 18:36:04 -0600] rev 82
- - Add vent system
- Wed, 22 Jun 2016 23:13:29 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 23:13:29 -0600] rev 81
- - Add metal pole ends
- Fix playerclip in basement
- Fix skip texture on legit geo in auditorium
- Fix upper hallway supports length
- Fix upper hallways supports light location
- Add hard smoothing groups to upper hallway walls
- Increase lightmap resoloution on upper hallway faces
- Wed, 22 Jun 2016 17:29:51 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 17:29:51 -0600] rev 80
- - Add upper hallway supports
- Wed, 22 Jun 2016 17:11:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 17:11:14 -0600] rev 79
- - Upper floor stair bridge additions
- Wed, 22 Jun 2016 16:53:30 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 16:53:30 -0600] rev 78
- - Add model rails in auditorium
- Wed, 18 May 2016 10:49:20 -0600
- by glitchvid [Wed, 18 May 2016 10:49:20 -0600] rev 77
- - Remove problem light
- Tue, 10 May 2016 00:56:00 -0600
- by glitchvid [Tue, 10 May 2016 00:56:00 -0600] rev 76
- - Remove ambient_generic in generator room
- Mon, 09 May 2016 23:55:51 -0600
- by glitchvid [Mon, 09 May 2016 23:55:51 -0600] rev 75
- - Add basement decals
- Add vphys clips
- Skip texture experimentation
- Fri, 06 May 2016 19:59:26 -0600
- by glitchvid [Fri, 06 May 2016 19:59:26 -0600] rev 74
- - Fix sprites
- Fix generator ambient_generics
- Rotate generator room light
- Fix light levels in generator room
- Add playerclips
- Fri, 06 May 2016 17:33:19 -0600
- by glitchvid [Fri, 06 May 2016 17:33:19 -0600] rev 73
- - Hint optimization
- Nodraw a lot of surfaces
- Add sprites
- Fri, 06 May 2016 16:10:28 -0600
- by glitchvid [Fri, 06 May 2016 16:10:28 -0600] rev 72
- - Move generator room wall
- Move generator room light
- Fix remaning cables
- Fri, 06 May 2016 06:01:23 -0600
- by glitchvid [Fri, 06 May 2016 06:01:23 -0600] rev 71
- - Increase lightmap scale in areas
- Add cuebmaps in generator basement
- Add ccompile tags
- Fri, 06 May 2016 05:43:27 -0600
- by glitchvid [Fri, 06 May 2016 05:43:27 -0600] rev 70
- - Compile
- Fri, 06 May 2016 04:39:45 -0600
- by glitchvid [Fri, 06 May 2016 04:39:45 -0600] rev 69
- - Add light in generator basement
- Remove vestigial arch geo
- Cable material change
- Fri, 06 May 2016 01:21:38 -0600
- by glitchvid [Fri, 06 May 2016 01:21:38 -0600] rev 68
- - Modify generator border
- Fix wire effects
- Lightmap modifications