changelog
- Thu, 07 Jul 2016 18:04:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 18:04:03 -0600] rev 103
- - Remove outside area further
- Resize round office metal pole supports
- Change round office metal structure texture
- Thu, 07 Jul 2016 06:36:35 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 06:36:35 -0600] rev 102
- - Basement optimization
- Reduce brightness of round office lights
- Modify vent doors to work better
- Reduce brightness of vent lights
- Thu, 07 Jul 2016 05:11:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 05:11:05 -0600] rev 101
- - Add areaportals in basement
- Add AI nodes on ground in second floor
- Add light in upper area
- Add cubemaps in second floor
- Thu, 07 Jul 2016 03:06:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 03:06:53 -0600] rev 100
- - Fix glass texture orentation in round office
- Increase lightmap resoloution in round office area
- Add cubemaps in vents
- Add soundscapes in vents
- Add playerclip for ceiling tiles in auditorium
- Modify ceiling tile in auditorum
- Modify round office ceilings and lights
- Thu, 07 Jul 2016 02:48:31 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:48:31 -0600] rev 99
- - Group beamprotectors
- Add beamprotectors to round office beams
- Thu, 07 Jul 2016 02:43:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:43:36 -0600] rev 98
- - Fix broken occluder
- Thu, 07 Jul 2016 02:41:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 07 Jul 2016 02:41:25 -0600] rev 97
- - Optimize
- Add vent doors to existing vents
- Add objects to round office
- Switch desks to models
- Wed, 06 Jul 2016 23:29:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 23:29:24 -0600] rev 96
- - Redo round office
- Add railings
- Fix vent brushwork
- Wed, 06 Jul 2016 21:57:00 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 21:57:00 -0600] rev 95
- - Add blocking doors
- Add lower hallway offices
- Remove unclean geo
- Remove unseen offices in collab spaces area
- Clean up outside area near round corner
- Wed, 06 Jul 2016 03:01:57 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 03:01:57 -0600] rev 94
- - Fix limit problem
- Fix leak issue with ladder
- Fix vertex issues
- Wed, 06 Jul 2016 02:55:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 06 Jul 2016 02:55:09 -0600] rev 93
- - Modify basement electric trap timing and damage
- Add vents to corner office
- Add playerclip to windows in personal office
- Add vent path to personal office
- Tue, 05 Jul 2016 22:26:33 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 05 Jul 2016 22:26:33 -0600] rev 92
- - Delegate TTT doors to experimental Visgroup (Disabled)
- Replace spiral staircase glass and rail with model
- Fix some model stuff
- Mon, 04 Jul 2016 02:25:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Jul 2016 02:25:17 -0600] rev 91
- - Seal off lower section (For traiters only later)
- Mon, 04 Jul 2016 01:06:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Jul 2016 01:06:37 -0600] rev 90
- - Add orange strip in long hallway
- Add lights in long hallway
- Change light cover func_brushes to func_details
- Fix vent texture alignment
- Modify vent lighting
- Sun, 03 Jul 2016 23:53:15 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 03 Jul 2016 23:53:15 -0600] rev 89
- - Fix railings
- Add playerclip
- Sun, 03 Jul 2016 22:37:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 03 Jul 2016 22:37:59 -0600] rev 88
- - Fix railing grid positions
- Fri, 01 Jul 2016 23:57:27 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 23:57:27 -0600] rev 87
- - Add vent lights
- Fri, 01 Jul 2016 19:17:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:17:53 -0600] rev 86
- - Include readme.txt
- Fri, 01 Jul 2016 19:13:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:13:25 -0600] rev 85
- - Add playerclip to railings
- Set no collide on some rail brackets
- Fri, 01 Jul 2016 19:03:11 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:03:11 -0600] rev 84
- - Fix areaportal leak introduced previous commit
- Fri, 01 Jul 2016 19:01:42 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 19:01:42 -0600] rev 83
- - Add vent playerclips
- Visgroup vents and covers
- Fri, 01 Jul 2016 18:36:04 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 01 Jul 2016 18:36:04 -0600] rev 82
- - Add vent system
- Wed, 22 Jun 2016 23:13:29 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 23:13:29 -0600] rev 81
- - Add metal pole ends
- Fix playerclip in basement
- Fix skip texture on legit geo in auditorium
- Fix upper hallway supports length
- Fix upper hallways supports light location
- Add hard smoothing groups to upper hallway walls
- Increase lightmap resoloution on upper hallway faces
- Wed, 22 Jun 2016 17:29:51 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 17:29:51 -0600] rev 80
- - Add upper hallway supports
- Wed, 22 Jun 2016 17:11:14 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 17:11:14 -0600] rev 79
- - Upper floor stair bridge additions
- Wed, 22 Jun 2016 16:53:30 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 22 Jun 2016 16:53:30 -0600] rev 78
- - Add model rails in auditorium
- Wed, 18 May 2016 10:49:20 -0600
- by glitchvid [Wed, 18 May 2016 10:49:20 -0600] rev 77
- - Remove problem light
- Tue, 10 May 2016 00:56:00 -0600
- by glitchvid [Tue, 10 May 2016 00:56:00 -0600] rev 76
- - Remove ambient_generic in generator room