changelog
- Tue, 31 Oct 2017 00:07:48 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 31 Oct 2017 00:07:48 -0600] rev 210
- - Fix visible dev textures
- Bump TTT text version
- Thu, 19 Oct 2017 20:04:07 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 19 Oct 2017 20:04:07 -0600] rev 209
- - Removed a bunch of occluders
Weren't placed in key spots, probably more trouble than worth
- Fri, 13 Oct 2017 03:35:22 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 13 Oct 2017 03:35:22 -0600] rev 208
- - Bump HG tags
- Fri, 13 Oct 2017 01:49:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 13 Oct 2017 01:49:18 -0600] rev 207
- - Add more playerclips to light fixtures
- Fix skybox wall texture
- Add cubemap to sky area
- Replace desks with new models
- Add more random spawn weapons proper
- Tue, 26 Sep 2017 23:12:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 26 Sep 2017 23:12:08 -0600] rev 206
- - Add playerclips to light fixtures
- Add texture to small office vent drop
- Mon, 25 Sep 2017 20:38:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Sep 2017 20:38:32 -0600] rev 205
- - Add auditorum metalrails
- Add detail in T room