changelog
- Wed, 27 Jul 2016 17:19:28 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 27 Jul 2016 17:19:28 -0600] rev 144
- - Fix NPC Sniper
- Increment version number in display
- Change wood to tile texture in collab area
- Change wood to tile in t-hallway
- Double height vents
- Swap some ceiling lights for new hanglights
- Swap wood texture to carpet in round office area
- Remove outside area in front
- Block long hallway with roundabout
- Add cliptextures to pillars in longhallway
- Mon, 25 Jul 2016 16:02:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 16:02:10 -0600] rev 143
- - Reduce lightmap scale on large pointless surfaces
- Increase lightmap scale on important surfaces
- Fix sniper damage owner
- Multiple glass damage
- Increment TTT Display text version
- Mon, 25 Jul 2016 05:28:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 05:28:34 -0600] rev 142
- - Fix sniper logic
- Add sniper reload sound and delay
- Add round prep credits
- Mon, 25 Jul 2016 03:34:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 25 Jul 2016 03:34:46 -0600] rev 141
- - Add sniper spawner and credit remover
- Add spawnpoints
- Add T-button for sewer door
- Add Damage owners
- Sun, 24 Jul 2016 14:40:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:40:59 -0600] rev 140
- - Fix Sewer T-Door opening
- Sun, 24 Jul 2016 14:01:08 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 14:01:08 -0600] rev 139
- - Add clip to lobby stairs
- Fix playerclip z-fighting in auditorium
- Removed refracting texture
- Add detail in connector room
- Sun, 24 Jul 2016 12:59:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 12:59:59 -0600] rev 138
- - Add hint brushes in auditorium
- Sun, 24 Jul 2016 11:07:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 24 Jul 2016 11:07:58 -0600] rev 137
- - Add more light glow effects
- Finish auditorium 2nd floor railings (finally)
- Add lots of lights in auditorum
- Add playerclip to rails