changelog
- Mon, 04 Mar 2019 02:30:53 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 04 Mar 2019 02:30:53 -0700] rev 232
- - Add doorknobs on a lot of brush doors
- Brighten up lower round hallway near white-room entrance
- Continue nodrawing old dev textures
- Tue, 05 Feb 2019 16:38:51 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 05 Feb 2019 16:38:51 -0700] rev 231
- - Bump Tags
- Tue, 05 Feb 2019 13:37:54 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 05 Feb 2019 13:37:54 -0700] rev 230
- - Bump TTT Text version
- Fix vent & light alignment of lights in largeroundoffice
- Mon, 21 Jan 2019 03:06:42 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 21 Jan 2019 03:06:42 -0700] rev 229
- - Nodraw ceilingtiles in small round office
- Sat, 19 Jan 2019 00:00:00 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 19 Jan 2019 00:00:00 -0700] rev 228
- - Remove unused team filter
- Add npcsniper relations for !activator
- Add experimental flare
- Add comments to entities
- Mon, 14 Jan 2019 04:22:48 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 14 Jan 2019 04:22:48 -0700] rev 227
- - Replace brush-based pipes with models in basement entrance
- Remove soundfoam models in lobby
- Fix some plaster face-aligns
- Push upper stair wall further into walkspace