diff -r e174ea1f78a8 -r 7c3138a9e6b9 ttt_canvas.log --- a/ttt_canvas.log Thu Jan 26 23:53:37 2017 -0700 +++ b/ttt_canvas.log Mon Feb 13 01:39:11 2017 -0700 @@ -1,3 +1,22 @@ + +================== VVIS ================== + + + + +12 threads +reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp +reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt +1781 portalclusters +4456 numportals +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1432 visible clusters (0.52%) +Total clusters visible: 276872 +Average clusters visible: 155 +Building PAS... +Average clusters audible: 468 +visdatasize:325989 compressed from 797888 +writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp +5 seconds elapsed ================== VRAD ================== @@ -13,16 +32,16 @@ Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf -20188 faces +19959 faces 8 degenerate faces -1335098 square feet [192254160.00 square inches] +1261460 square feet [181650256.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] -20180 patches before subdivision -405072 patches after subdivision -4522 direct lights -0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64853480, max 1508 -transfer lists: 494.8 megs +19951 patches before subdivision +403619 patches after subdivision +4569 direct lights +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64334754, max 1507 +transfer lists: 490.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) @@ -123,9 +142,9 @@ 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) -Build Patch/Sample Hash Table(s).....Done<0.0708 sec> +Build Patch/Sample Hash Table(s).....Done<0.0677 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done -3749 of 3751 (99% of) surface lights went in leaf ambient cubes. +3731 of 3733 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish @@ -133,53 +152,86 @@ Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 127/1024 6096/49152 (12.4%) -brushes 6707/8192 80484/98304 (81.9%) VERY FULL! -brushsides 58123/65536 464984/524288 (88.7%) VERY FULL! -planes 36630/65536 732600/1310720 (55.9%) -vertexes 33514/65536 402168/786432 (51.1%) -nodes 5579/65536 178528/2097152 ( 8.5%) -texinfos 6289/12288 452808/884736 (51.2%) -texdata 1026/2048 32832/65536 (50.1%) +brushes 6664/8192 79968/98304 (81.3%) VERY FULL! +brushsides 57746/65536 461968/524288 (88.1%) VERY FULL! +planes 36516/65536 730320/1310720 (55.7%) +vertexes 32941/65536 395292/786432 (50.3%) +nodes 5356/65536 171392/2097152 ( 8.2%) +texinfos 6243/12288 449496/884736 (50.8%) +texdata 1021/2048 32672/65536 (49.9%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) -faces 20188/65536 1130528/3670016 (30.8%) -hdr faces 20188/65536 1130528/3670016 (30.8%) -origfaces 13040/65536 730240/3670016 (19.9%) -leaves 5707/65536 182624/2097152 ( 8.7%) -leaffaces 26645/65536 53290/131072 (40.7%) -leafbrushes 13484/65536 26968/131072 (20.6%) -areas 23/256 184/2048 ( 9.0%) -surfedges 151422/512000 605688/2048000 (29.6%) -edges 93812/256000 375248/1024000 (36.6%) +faces 19959/65536 1117704/3670016 (30.5%) +hdr faces 19959/65536 1117704/3670016 (30.5%) +origfaces 12889/65536 721784/3670016 (19.7%) +leaves 5484/65536 175488/2097152 ( 8.4%) +leaffaces 26355/65536 52710/131072 (40.2%) +leafbrushes 13343/65536 26686/131072 (20.4%) +areas 22/256 176/2048 ( 8.6%) +surfedges 149716/512000 598864/2048000 (29.2%) +edges 92673/256000 370692/1024000 (36.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) -HDR worldlights 4522/8192 397936/720896 (55.2%) +HDR worldlights 4569/8192 402072/720896 (55.8%) leafwaterdata 2/32768 24/393216 ( 0.0%) -waterstrips 2592/32768 25920/327680 ( 7.9%) +waterstrips 2558/32768 25580/327680 ( 7.8%) waterverts 0/65536 0/786432 ( 0.0%) -waterindices 49500/65536 99000/131072 (75.5%) +waterindices 48825/65536 97650/131072 (74.5%) cubemapsamples 115/1024 1840/16384 (11.2%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) -HDR lightdata [variable] 30750776/0 ( 0.0%) -visdata [variable] 344778/16777216 ( 2.1%) -entdata [variable] 649332/393216 (165.1%) VERY FULL! -LDR ambient table 5707/65536 22828/262144 ( 8.7%) -HDR ambient table 5707/65536 22828/262144 ( 8.7%) -LDR leaf ambient 5707/65536 159796/1835008 ( 8.7%) -HDR leaf ambient 19059/65536 533652/1835008 (29.1%) +HDR lightdata [variable] 30666352/0 ( 0.0%) +visdata [variable] 325989/16777216 ( 1.9%) +entdata [variable] 658954/393216 (167.6%) VERY FULL! +LDR ambient table 5484/65536 21936/262144 ( 8.4%) +HDR ambient table 5484/65536 21936/262144 ( 8.4%) +LDR leaf ambient 5484/65536 153552/1835008 ( 8.4%) +HDR leaf ambient 17949/65536 502572/1835008 (27.4%) occluders 8/0 320/0 ( 0.0%) occluder polygons 61/0 732/0 ( 0.0%) occluder vert ind 274/0 1096/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) -static props [variable] 1/116506 ( 0.0%) -pakfile [variable] 6296467/0 ( 0.0%) -physics [variable] 2127375/4194304 (50.7%) +static props [variable] 1/120588 ( 0.0%) +pakfile [variable] 6570856/0 ( 0.0%) +physics [variable] 2108127/4194304 (50.3%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 -Total triangle count: 58888 +Total triangle count: 58246 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp -23 minutes, 0 seconds elapsed +22 minutes, 36 seconds elapsed + + + +materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials +Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf +ConVarRef mat_reduceparticles doesn't point to an existing ConVar +"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist +Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" +Can't find surfaceprop stone for material STONE/INFBASEA, using default +Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default +Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt +Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch +fixing up env_cubemap materials on brush sides... +Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... +Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... +Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) +Building Faces...done (0) +Chop Details...done (1) +Find Visible Detail Sides... +Merged 1602 detail faces...done (1) +Merging details...done (0) +FixTjuncs... +PruneNodes... +WriteBSP... +done (1) +writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters... +done (0) +Finding displacement neighbors... +Finding lightmap sample positions... +Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 +Building Physics collision data... +done (1) (2109631 bytes)