Fri, 22 Apr 2016 01:03:08 -0600
- Update prefabs
- Add tag Compile 39 for changeset 8c84eb198b83
.hgtags | file | annotate | diff | comparison | revisions | |
prefabs/ttt_m16.vmf | file | annotate | diff | comparison | revisions | |
prefabs/zm_mac10.vmf | file | annotate | diff | comparison | revisions | |
prefabs/zm_pistol.vmf | file | annotate | diff | comparison | revisions | |
prefabs/zm_revolver.vmf | file | annotate | diff | comparison | revisions |
--- a/.hgtags Fri Apr 22 01:02:57 2016 -0600 +++ b/.hgtags Fri Apr 22 01:03:08 2016 -0600 @@ -15,3 +15,4 @@ b99b03d5b863768b03b1d2a2bbc3104194e8b639 Compile 27 0000000000000000000000000000000000000000 Compile 33 c89889ddfdc1712bb9fdc9e205e19d1b1f0ab038 Compile 33 +8c84eb198b833582cbe225230850ef76f3022266 Compile 39
--- a/prefabs/ttt_m16.vmf Fri Apr 22 01:02:57 2016 -0600 +++ b/prefabs/ttt_m16.vmf Fri Apr 22 01:03:08 2016 -0600 @@ -2,7 +2,7 @@ { "editorversion" "400" "editorbuild" "6440" - "mapversion" "9" + "mapversion" "10" "formatversion" "100" "prefab" "0" } @@ -20,7 +20,7 @@ world { "id" "1" - "mapversion" "9" + "mapversion" "10" "classname" "worldspawn" "detailmaterial" "detail/detailsprites" "detailvbsp" "detail.vbsp" @@ -270,10 +270,10 @@ "classname" "light_dynamic" "_cone" "0" "_inner_cone" "0" - "_light" "205 217 235 10" + "_light" "205 217 235 50" "angles" "0 0 0" "brightness" "0" - "distance" "14" + "distance" "46" "pitch" "-90" "spawnflags" "1" "spotlight_radius" "90"
--- a/prefabs/zm_mac10.vmf Fri Apr 22 01:02:57 2016 -0600 +++ b/prefabs/zm_mac10.vmf Fri Apr 22 01:03:08 2016 -0600 @@ -2,7 +2,7 @@ { "editorversion" "400" "editorbuild" "6440" - "mapversion" "6" + "mapversion" "8" "formatversion" "100" "prefab" "0" } @@ -20,12 +20,12 @@ world { "id" "1" - "mapversion" "6" + "mapversion" "8" "classname" "worldspawn" + "detailmaterial" "detail/detailsprites" + "detailvbsp" "detail.vbsp" + "maxpropscreenwidth" "-1" "skyname" "sky_day01_01" - "maxpropscreenwidth" "-1" - "detailvbsp" "detail.vbsp" - "detailmaterial" "detail/detailsprites" solid { "id" "2" @@ -270,10 +270,10 @@ "classname" "light_dynamic" "_cone" "0" "_inner_cone" "0" - "_light" "205 217 235 10" + "_light" "205 217 235 50" "angles" "0 0 0" "brightness" "0" - "distance" "18" + "distance" "46" "pitch" "-90" "spawnflags" "1" "spotlight_radius" "90"
--- a/prefabs/zm_pistol.vmf Fri Apr 22 01:02:57 2016 -0600 +++ b/prefabs/zm_pistol.vmf Fri Apr 22 01:03:08 2016 -0600 @@ -2,7 +2,7 @@ { "editorversion" "400" "editorbuild" "6440" - "mapversion" "12" + "mapversion" "13" "formatversion" "100" "prefab" "0" } @@ -20,12 +20,12 @@ world { "id" "1" - "mapversion" "12" + "mapversion" "13" "classname" "worldspawn" + "detailmaterial" "detail/detailsprites" + "detailvbsp" "detail.vbsp" + "maxpropscreenwidth" "-1" "skyname" "sky_day01_01" - "maxpropscreenwidth" "-1" - "detailvbsp" "detail.vbsp" - "detailmaterial" "detail/detailsprites" solid { "id" "2" @@ -259,10 +259,10 @@ "classname" "light_dynamic" "_cone" "0" "_inner_cone" "0" - "_light" "205 217 235 10" + "_light" "205 217 235 50" "angles" "0 0 0" "brightness" "0" - "distance" "14" + "distance" "46" "pitch" "-90" "spawnflags" "1" "spotlight_radius" "90"
--- a/prefabs/zm_revolver.vmf Fri Apr 22 01:02:57 2016 -0600 +++ b/prefabs/zm_revolver.vmf Fri Apr 22 01:03:08 2016 -0600 @@ -2,7 +2,7 @@ { "editorversion" "400" "editorbuild" "6440" - "mapversion" "10" + "mapversion" "11" "formatversion" "100" "prefab" "0" } @@ -20,12 +20,12 @@ world { "id" "1" - "mapversion" "10" + "mapversion" "11" "classname" "worldspawn" + "detailmaterial" "detail/detailsprites" + "detailvbsp" "detail.vbsp" + "maxpropscreenwidth" "-1" "skyname" "sky_day01_01" - "maxpropscreenwidth" "-1" - "detailvbsp" "detail.vbsp" - "detailmaterial" "detail/detailsprites" solid { "id" "2" @@ -270,10 +270,10 @@ "classname" "light_dynamic" "_cone" "0" "_inner_cone" "0" - "_light" "205 217 235 10" + "_light" "205 217 235 50" "angles" "0 0 0" "brightness" "0" - "distance" "14" + "distance" "46" "pitch" "-90" "spawnflags" "1" "spotlight_radius" "90"