Tue, 26 Apr 2016 12:25:29 -0600 |
glitchvid |
- Rename Map
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Tue, 26 Apr 2016 12:23:41 -0600 |
glitchvid |
- Add basement detail
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Tue, 26 Apr 2016 09:50:27 -0600 |
glitchvid |
- Add detail in generator room
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Sat, 23 Apr 2016 18:18:39 -0600 |
glitchvid |
- Replace EP2 props with CSS ones
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Sat, 23 Apr 2016 15:44:20 -0600 |
glitchvid |
Added tag Compile 51 for changeset 73a9c33c3c81
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Sat, 23 Apr 2016 15:44:07 -0600 |
glitchvid |
- Compile
wip Compile 51
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Sat, 23 Apr 2016 14:05:45 -0600 |
glitchvid |
- Add player spawns
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Fri, 22 Apr 2016 09:43:29 -0600 |
glitchvid |
Added tag Compile 48 for changeset 7011f33076e1
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Fri, 22 Apr 2016 09:42:52 -0600 |
glitchvid |
- Compiled
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Fri, 22 Apr 2016 08:43:22 -0600 |
glitchvid |
- Add large office desks
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Fri, 22 Apr 2016 08:18:09 -0600 |
glitchvid |
- Add upper hallway stairset
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Fri, 22 Apr 2016 06:51:25 -0600 |
glitchvid |
- Compile 45
wip Compile 45
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Fri, 22 Apr 2016 05:37:24 -0600 |
glitchvid |
- Begin pass on generator room
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Fri, 22 Apr 2016 03:33:17 -0600 |
glitchvid |
- Switch grass material to one included in foreguard content
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Fri, 22 Apr 2016 02:58:23 -0600 |
glitchvid |
- Fix m16 prefab to correct ammo
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